-
rs_pbrt
Physically based rendering (PBR) with Rust
-
all-is-cubes
Recursive voxel game engine. Can be used for voxel raytracing.
-
meshopt
Rust ffi bindings and idiomatic wrapper for mesh optimizer
-
ispc-texcomp
Rust bindings for Intel's ISPC texture compressor
-
scoundrel
An engine for working with ASCII roguelikes
-
intel_tex_2
Rust bindings for Intel's ISPC texture compressor
-
spirv-reflect
Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
-
rend3
Easy to use, customizable, efficient 3D renderer library built on wgpu
-
simple-pixels
Create a window and throw some pixels on it without accessing low-level stuff, carrying tons of dependencies or linking C libraries
-
glerminal
A lightweight OpenGL terminal
-
rpt
Physically-based path tracing renderer written in Rust
-
intel_tex
Rust bindings for Intel's ISPC texture compressor
-
radiant-rs
Thread-safe Rust sprite rendering engine with a friendly API and custom shader support
-
all-is-cubes-gpu
Optional GPU rendering implementation for the all-is-cubes crate
-
ispc-tex
Rust bindings for Intel's ISPC texture compressor
-
yoga-sys
Raw rust bindings for yoga (facebook flex layout cross-platform engine)
-
horde3d-sys
FFI bindings for Horde3D v1.0 Horde3D is automatically built and linked statically
-
rend3-gltf
gltf scene and model loader for the rend3 rendering library
-
wimrend
Wgpu Immediate Mode RENDerer
-
covalent_gl
Crate name available
-
fantasy
An abstract rendering engine
-
dasom
A toy ray tracing engine based on Ray Tracing In One Weekend in Rust
-
gltile
OpenGL-based tile rendering engine
-
ldrawy
Fast render OpenGL API that aims to simplify rendering pipelines. Currently under heavy development.
-
bumaga
A rendering engine agnostic GUI library with
-
rend3-pbr
PBR Render Routine for rend3
-
valor
Ergonomic rendering engine for games in Rust
-
pax-lang
Root import entry-point for using Pax in a Rust program
-
amethyst_rendy
High-level rendering engine with multiple backends
-
phosphor
a deferred PBR renderer for vulkan
-
amethyst_renderer
High-level rendering engine with multiple backends
-
filament
Rusty bindings for google filament rendering engine
-
kajiya
An educational real-time rendering engine
-
pax-std-primitives
Primitives crate for Pax's standard library
-
rend3-list
default renderlist rend3
-
pax-core
Core shared runtime and rendering engine for Pax
-
pax-message
Shared message structs used by Pax runtimes
-
pax-cartridge
Static program definition container for Pax programs, intended to be patched during compilation
-
scene-viewer
A gltf scene viewer based on the rend3 3D rendering engine
-
rend3-types
Type definitions for the rend3 rendering library
-
pax-std
Standard library for Pax, including layouts, drawing primitives, and form controls
-
rend3-routine
Customizable Render Routines for the rend3 rendering library
-
pax-chassis-web
Platform-specific chassis allowing Pax cartridges to be executed as Web apps
-
rend3-imgui
Imgui Render Routine for the rend3 rendering library
-
rend3-framework
Simple framework for making applications with the rend3 rendering library
-
rend3-egui
Egui Render Routine for the rend3 rendering library