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gltf
glTF 2.0 loader
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glyph_brush
Fast cached text render library using ab_glyph
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spirt
Shader-focused IR to target, transform and translate from
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allegro_font
Allegro 5 font addon Rust wrapper
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spirv-tools
Wrapper crate for SPIRV-Tools
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tween
A tweening library for games
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sdf_glyph_renderer
Tools for generating SDF font glyphs from bitmap images
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servo-fontconfig
Rust bindings for fontconfig
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fbxcel-dom
FBX DOM library
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gltf-json
JSON parsing for the gltf crate
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poppler-rs
High-level (safe) bindings for poppler-glib
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nanoem
MMD Model file and Motion file Parser
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build_pbf_glyphs
A CLI utility for generating protobuf-encoded SDF font glyphs from original source fonts
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smol-rgb
A smol library for (s)Rgb color handling
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nobject-rs
A parser for wavefront Obj/Mtl files. Written with Nom.
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obj-rs
Wavefront obj parser for Rust. It handles both 'obj' and 'mtl' formats.
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easy-gltf
glTF 2.0 loader with an easy to use output
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owned_ttf_parser
ttf-parser plus support for owned data
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meshopt-rs
Pure Rust implementation of the meshoptimizer library
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blend_info
Print some information about a Blender scene file
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msdf
Safe msdfgen bindings for Rust
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pbf_font_tools
Tools for working with SDF font glyphs encoded in protobuf format
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threemf
3MF (3D Manufacturing Format) file format support
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glsl-include
A library for expanding #include directives in GLSL source strings
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mash
A 3D mesh loading/manipulation library
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spirv-tools-sys
Wrapper crate for SPIRV-Tools
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blit
Blit sprites on a buffer with a mask
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inochi2d
Pure Rust implementation of Inochi2D, the realtime 2D puppet animation framework
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svg_composer
A strongly typed SVG composing library written in Rust. This library allows you to ensure the soundness of your generated SVGs at the compile time of your project.
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building_blocks_vox
Functions for converting to/from building-blocks arrays from/to VOX data format
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allegro_ttf
Allegro 5 ttf addon Rust wrapper
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turtle-svg
Turtle graphics, SVG rendering
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rust-assimp
A rust wrapper for assimp the open asset import library
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flo_canvas
Library for describing graphics context drawing actions without requiring a specific implementation
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rpak
Simple no_std-compatible helper for the Quake 2 PAK format
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mallumo
Rendering library focused on real-time global illumination techniques
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l3d
Library for loading 3D objects
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ms3d
ms3d file parsing library
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xblend
A simple color library
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stl
Stereo Lithography file input and output
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genmesh
A package for generating 3D meshes
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homunculus
Experimental 3D modeling library
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bvh_anim
A .bvh file parser
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bobp
A library for basic parsing of Wavefront OBJ files
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eightfold
3D space partitioning library
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nes-utils
NES utilities (disassemble, extract CHR ROM graphics data, decode Game Genie, etc..)
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mmd
Miku Miku Dance format parser for rust programming language
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vox-format
Parser for MagicaVoxel's .VOX file format
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collada_io
Collada input and output
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shine-gltf
JSON parsing for the gltf crate based on https://github.com/gltf-rs/gltf
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kgltf
Load and save glTF files
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meshlite_ffi
C ABI layer for meshlite. Allows building meshlite as a dynamic library.
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obj-exporter
Wavefront obj exporter for Rust
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shaderc-macro
Compile shaders with shaderc using macros at compile time
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gltf_unlit_generator
Generates an unlit texture for each of the materials in a .gltf file
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gfx_glyph
Fast GPU cached text rendering using gfx-rs & ab_glyph
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aseprite
A crate to load files from the aseprite sprite editor
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vox-tool
Tools for MagicaVoxel's .VOX file format
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corale
A package for 3D geometry manipulation
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svgparser
Featureful, pull-based, zero-allocation SVG parser
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gltf-importer
Reference importer for the gltf crate
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libpolymesh
The core PolyMesh library
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bve-native
Remaking OpenBVE using a modern architecture, using Unity and Rust. C API.
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pulz-gltf
WIP: gltf loading for pulz
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ssb_renderer
Renderer of ssb_parser results on images
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pipedream
a straightforward asset pipeline and registry, modeled after UE4
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model-converter
A small utility to convert 3D models from various formats
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geonode
geometry nodes
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breda-pipeline-gltf
Reserved
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meshlite
meshlite is a library with focus on 3D mesh generating and processing in rust language. Currently, it’s been used in Dust3D project as the core library of mesh generating. https://dust3d.org
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msdf-sys
Unsafe msdfgen bindings for Rust
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ssb_filter
Video filter implementation of ssb_renderer
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gltf-utils
Utilities to complement the gltf crate
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bve
Remaking OpenBVE using a modern architecture, using Unity and Rust
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pmfpack
A utility tool that packs extracted PolyMesh files
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glsl-include-capi
A C interface to glsl-include
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bve-derive
Remaking OpenBVE using a modern architecture, using Unity and Rust
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pmfcube
A utility tool that generates PolyMesh cubes
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pmfextract
A utility tool that extracts PolyMesh files
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vox2pmf
A tool that converts MagicaVoxel files to PolyMesh files
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pmftree
A utility tool that creates a tree-like listing of PolyMesh files