#text-rendering #true-type #gfx #text #font

gfx_glyph

Fast GPU cached text rendering using gfx-rs & ab_glyph

41 releases

0.17.1 Feb 10, 2023
0.17.0 May 23, 2020
0.16.0 Sep 20, 2019
0.15.0 May 3, 2019
0.6.4 Nov 24, 2017

#117 in Graphics APIs

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2,911 downloads per month
Used in 17 crates (6 directly)

Apache-2.0

185KB
3K SLoC

gfx_glyph crates.io Documentation

Fast GPU cached text rendering using gfx-rs v0.18 & glyph-brush.

use gfx_glyph::{ab_glyph::FontArc, GlyphBrushBuilder, Section, Text};

let dejavu = FontArc::try_from_slice(include_bytes!("../../fonts/DejaVuSans.ttf"))?;
let mut glyph_brush = GlyphBrushBuilder::using_font(dejavu).build(gfx_factory.clone());

// set the text scale, font, color, position, etc
let section = Section::default()
    .add_text(Text::new("Hello gfx_glyph"));

glyph_brush.queue(section);
glyph_brush.queue(some_other_section);

glyph_brush.use_queue().draw(&mut gfx_encoder, &gfx_color)?;

Examples

Have a look at

  • cargo run --example paragraph --release
  • cargo run --example performance --release
  • cargo run --example varied --release
  • cargo run --example depth --release

Limitations

The current implementation supports OpenGL (3.2 or later) only. Use glyph-brush directly if this is an issue.

Dependencies

~6MB
~117K SLoC