9 releases (breaking)
|0.7.0||Feb 4, 2023|
|0.6.0||Oct 24, 2022|
|0.5.1||Jun 11, 2022|
|0.2.0||Jul 25, 2020|
#31 in Text processing
39,377 downloads per month
Used in 68 crates (16 directly)
rustybuzz is a complete harfbuzz's
shaping algorithm port to Rust.
Because you can add
rustybuzz = "*" to your project and it just works.
No need for a C++ compiler. No need to configure anything. No need to link to system libraries.
rustybuzz passes 98% of harfbuzz tests (1764 to be more precise). So it's mostly identical, but there are still some tiny edge-cases which are not implemented yet or cannot be implemented at all.
Also, Apple layout is largely untested, because we cannot include Apple fonts for legal reasons. harfbuzz uses macOS CI instances to test it, which is extremely painful and we do not do this for now.
- Subsetting removed.
- TrueType parsing is completely handled by the ttf-parser. And while the parsing algorithm is very different, it's not better or worse, just different.
- Malformed fonts will cause an error. HarfBuzz uses fallback/dummy shaper in this case.
- No font size property. Shaping is always using UnitsPerEm. You should scale the result manually.
- Most of the TrueType and Unicode handling code was moved into separate crates.
- rustybuzz doesn't interact with any system libraries and must produce exactly the same results on all OS'es and targets.
morttable is not supported, since it's deprecated by Apple.
- No Arabic fallback shaper, since it requires subsetting.
- No automated Apple layout testing for legal reasons. We just cannot include Apple fonts. harfbuzz avoids this by running such tests only on CI, which is far from ideal.
At the moment, performance isn't that great. We're 1.5-2x slower than harfbuzz. Also, rustybuzz doesn't support shaping plan caching at the moment.
See benches/README.md for details.
Notes about the port
rustybuzz is not a faithful port.
harfbuzz can roughly be split into 6 parts: shaping, subsetting, TrueType parsing, Unicode routines, custom containers and utilities (harfbuzz doesn't use C++ std) and glue for system/3rd party libraries. In the mean time, rustybuzz contains only shaping. All of the TrueType parsing was moved to the ttf-parser. Subsetting was removed. Unicode code was mostly moved to external crates. We don't need custom containers because Rust's std is good enough. And we do not use any non Rust libraries, so no glue code either.
In the end, we still have around 20 KLOC. While harfbuzz is around 80 KLOC.
Lines of code
As mentioned above, rustybuzz has around 20 KLOC. But this is not strictly true, because there are a lot of auto-generated data tables.
You can find the "real" code size using:
tokei --exclude unicode_norm.rs --exclude complex/vowel_constraints.rs \ --exclude '*_machine.rs' --exclude '*_table.rs' src
Which gives us around 13 KLOC, which is still a lot.
Since the port is finished, there is not much to do other than syncing it with a new harfbuzz releases. But there are still a lot of room for performance optimizations and refactoring.
Also, despite the fact that harfbuzz has a vast test suite, there are still a lot of things left to test.
The library is completely safe.
We do have one
unsafe to cast between two POD structures, which is perfectly safe.
But except that, there are no
unsafe in this library and in most of its dependencies
- harfbuzz_rs - bindings to the actual harfbuzz library. As of v2 doesn't expose subsetting and glyph outlining, which harfbuzz supports.
- allsorts - shaper and subsetter. As of v0.6 doesn't support variable fonts and Apple Advanced Typography. Relies on some unsafe code.
- swash - Supports variable fonts, text layout and rendering. No subsetting. Relies on some unsafe code. As of v0.1.4 has zero tests.
rustybuzz is licensed under the MIT.
harfbuzz is licensed under the Old MIT