4 releases
0.1.3 | Jan 18, 2024 |
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0.1.2 | Jan 18, 2024 |
0.1.1 | Jan 7, 2024 |
0.1.0 | Jan 2, 2024 |
#49 in Data formats
90KB
2K
SLoC
openusd
USD is an open-source framework developed by Pixar
for the efficient interchange of 3D computer graphics data across different software applications.
This project aims to implement OpenUSD library in plain Rust (with no native C++ dependencies).
Documentation
The following list of docs was used during crate development:
Supported features
The USD library is a fairly large project to replicate. For the most up-to-date information on what features are currently supported by the crate, follow issue https://github.com/mxpv/openusd/issues/1 in our repository.
Getting started
To begin, simply clone the repository including its submodules.
Make sure you have Rust
already installed on your system.
# Clone the project
git clone --recurse-submodules https://github.com/mxpv/openusd.git
cd openusd
# Use cargo to build, test, lint, etc.
cargo build
cargo clippy
Minimum supported Rust version (MSRV)
The project typically targets the latest stable Rust version. Please refer to rust-toolchain.toml for exact version currently used by our CIs.
Dependencies
~0.7–1.2MB
~25K SLoC