#svg #generative-art #graphics #vector-graphics #compile-time

svg_composer

A strongly typed SVG composing library written in Rust. This library allows you to ensure the soundness of your generated SVGs at the compile time of your project.

1 unstable release

0.1.0 Aug 23, 2022

#76 in Data formats

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44KB
1K SLoC

SVG Composer

A strongly typed SVG composing library written in Rust. This library allows you to ensure the soundness of your generated SVGs at the compile time of your project.

This project was made originaly for the generative art project : https://stegano.graphics

Rendering example of stegano.graphics using this library: rendering example image

Disclaimer

This library is still in early development and some API changes are to be expected, mainly to further enforce typing.

Example

let svg_document = Document::new(
    vec![Box::new(
        Path::new()
            .set_stroke(Paint::from_color(Color::from_name(ColorName::Fuchsia)))
            .set_stroke_width(Size::from_length(10.0))
            .add_commands(vec![
                Box::new(MoveTo {
                    point: (11., 1.),
                    coordinate_type: CoordinateType::Absolute,
                }),
                Box::new(LineTo {
                    point: (10.0, 20.0),
                    option: LineToOption::Default,
                    coordinate_type: CoordinateType::Relative,
                }),
                Box::new(LineTo {
                    point: (-20.0, 0.0),
                    option: LineToOption::Default,
                    coordinate_type: CoordinateType::Relative,
                }),
                Box::new(End {}),
            ]),
    )],
    Some([0., 0., 100., 100.]),
);

// This rendering outputs a .svg file which can then be rendered as an image by an svg renderer
println!("{}", svg_document.render());

Dependencies

~100KB