1 unstable release

new 0.1.0 Feb 20, 2025

#641 in Graphics APIs


Used in wesl-cli

MIT/Apache

725KB
17K SLoC

WESL: A Community Standard for Enhanced WGSL

This is the crate for all your WESL needs.

See also the standalone CLI.

Basic Usage

See Wesl for an overview of the high-level API.

# use wesl::{Wesl, VirtualResolver};
let compiler = Wesl::new("src/shaders");
# // just adding a virtual file here so the doctest runs without a filesystem
# let mut resolver = VirtualResolver::new();
# resolver.add_module("main", "fn my_fn() {}".into());
# let compiler = compiler.set_custom_resolver(resolver);

// compile a WESL file to a WGSL string
let wgsl_str = compiler
    .compile("main.wesl")
    .inspect_err(|e| eprintln!("WESL error: {e}")) // pretty errors with `display()`
    .unwrap()
    .to_string();

Usage in build.rs

In your rust project you probably want to have your WESL code converted automatically to a WGSL string at build-time, unless your WGSL code must be assembled at runtime.

Add this crate to your build dependencies in Cargo.toml:

[build-dependencies]
wesl = "0.1"

Create the build.rs file with the following content:

# use wesl::{Wesl, FileResolver};
fn main() {
    Wesl::new("src/shaders")
        .build_artefact("main.wesl", "my_shader");
}

Include the compiled WGSL string in your code:

let module = device.create_shader_module(ShaderModuleDescriptor {
    label: Some("my_shader"),
    source: ShaderSource::Wgsl(include_wesl!("my_shader")),
});

Advanced Examples

Evaluate const-expressions.

# use wesl::{Wesl, VirtualResolver, eval_str};
// ...standalone expression
let wgsl_expr = eval_str("abs(3 - 5)").unwrap().to_string();
assert_eq!(wgsl_expr, "2");

// ...expression using declarations in a WESL file
let source = "const my_const = 4; @const fn my_fn(v: u32) -> u32 { return v * 10; }";
# let mut resolver = VirtualResolver::new();
# resolver.add_module("source", source.into());
# let compiler = Wesl::new_barebones().set_custom_resolver(resolver);
let wgsl_expr = compiler
    .compile("source").unwrap()
    .eval("my_fn(my_const) + 2").unwrap()
    .to_string();
assert_eq!(wgsl_expr, "42u");

Features

name description WESL Specification
imports import statements and qualified identifiers with :: in progress
condcomp conditional compilation with @if attributes complete
generics user-defined type-generators and generic functions experimental
package create shader libraries published to crates.io experimental
eval execute shader code on the CPU and @const attribute not part of the spec

imports and condcomp are default features.

Dependencies

~15MB
~223K SLoC