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0.15.0-alpha.5 | Mar 29, 2024 |
0.8.0 | Jul 27, 2023 |
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re_types
Part of the rerun
family of crates.
The standard Rerun data types, component types, and archetypes.
This crate includes both the language-agnostic definitions (flatbuffers IDL) as well as the generated code.
The code is generated with pixi run codegen
.
lib.rs
:
The standard Rerun data types, component types, and archetypes.
This crate contains both the IDL definitions for Rerun types (flatbuffers) as well as the code
generated from those using re_types_builder
.
All builtin archetypes, components, datatypes and space view definitions can be found in their respective top-level modules.
Contributing
Organization
definitions/
contains IDL definitions for all Rerun types (data, components, archetypes).src/
contains the code generated for Rust.rerun_py/rerun/rerun2/
(at the root of this workspace) contains the code generated for Python.
While most of the code in this crate is auto-generated, some manual extensions are littered
throughout: look for files ending in _ext.rs
, _ext.py
, or _ext.cpp
(also see the "Extensions"
section of this document).
Build cache
Updating either the source code of the code generator itself (re_types_builder
) or any of the
.fbs files should re-trigger the code generation process the next time re_types
is built.
Manual extension files will be left untouched.
Caching is controlled by a versioning hash that is stored in store_hash.txt
.
If you suspect something is wrong with the caching mechanism and that your changes aren't taken
into account when they should, try and remove source_hash.txt
.
If that fixes the issue, you've found a bug.
How-to: add a new datatype/component/archetype
Create the appropriate .fbs file in the appropriate place, and make sure it gets included in
some way (most likely indirectly) by archetypes.fbs
, which is the main entrypoint for
codegen.
Generally, the easiest thing to do is to add your new type to one of the centralized manifests,
e.g. for a new component, include it into components.fbs
.
Your file should get picked up automatically by the code generator. Once the code for your new component has been generated, implement whatever extensions you need and make sure to tests any custom constructors you add.
How-to: remove an existing datatype/component/archetype
Simply get rid of the type in question and rebuild re_types
to trigger codegen.
Beware though: if you remove a whole definition file re-running codegen will not remove the associated generated files, you'll have to do that yourself.
Extensions
Rust
Generated Rust code can be manually extended by adding sibling files with the _ext.rs
prefix. E.g. to extend vec2d.rs
, create a vec2d_ext.rs
.
Trigger the codegen (e.g. by removing source_hash.txt
) to generate the right mod
clauses
automatically.
The simplest way to get started is to look at any of the existing examples.
Python
Generated Python code can be manually extended by adding a sibling file with the _ext.py
prefix. E.g. to extend vec2d.py
, create a vec2d_ext.py
.
This sibling file needs to implement an extension class that is mixed in with the auto-generated class. The simplest way to get started is to look at any of the existing examples.
C++
Generated C++ code can be manually extended by adding a sibling file with the _ext.cpp
suffix.
E.g. to extend vec2d.cpp
, create a vec2d_ext.cpp
.
The sibling file is compiled as-is as part of the rerun_cpp
crate.
Any include directive used in the extension is automatically added to the generated header, except to the generated header itself.
In order to extend the generated type declaration in the header,
you can specify a single code-block that you want to be injected into the type declaration by
starting it with <CODEGEN_COPY_TO_HEADER>
and ending it with </CODEGEN_COPY_TO_HEADER>
.
Note that it is your responsibility to make sure that the cpp file is valid C++ code -
the code generator & build will not adjust the extension file for you!
Language-specific documentation
You can prefix any doc comment line with \{tag}
, where {tag}
is one of py
, cpp
, rs
,
and that part of the docs will only be present in the files generated for that specific
language.
Examples
You can add an example to docs/snippets/all
, and then include its source code in
the docs using the \example
tag. The example will also be included in the list of
examples for type's generated docs.
The \example
tag supports the following arguments:
title
: a short description of the example which will be shown before the source codeimage
: a link to an image, with special handling for images uploaded usingscripts/upload_image.py
tostatic.rerun.io
!api
: if present, the example will not be included in comments embedded in the generated code
\example example_file_name title="Some title" image="https://link.to/any_image.png"
If the url does not start with https://static.rerun.io/
, then it will be used as the
src
attribute in an img
HTML tag, without any changes:
<img src="https://link.to/any_image.png">
Otherwise the URL is treated as a rerun screenshot, which expects the following link format:
https://static.rerun.io/{name}/{hash}/{max_width}.{ext}
These parameters will be used to generate an image stack:
name
: the original filename of the uploaded screenshot, without its extensionhash
: the content hash of the original screenshotmax_width
: the maximum width available for this screenshot.- If the value is not a valid integer suffixed by
w
(e.g.1200w
), then the image stack will only include thefull
size. - If the value is a valid integer, then sizes larger than the value will be omitted from the stack.
- If the value is not a valid integer suffixed by
ext
: the file extension of the image (png
,jpeg
, etc.)
Given a URL like https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/1024w.png
,
the docs codegen will generate the following image stack:
<picture>
<source media="(max-width: 480px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/480w.png">
<source media="(max-width: 768px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/768w.png">
<source media="(max-width: 1024px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/1024w.png">
<img src="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/full.png" alt="screenshot of {title} example">
</picture>
The 1200px
size was omitted from the stack.
How to use this with scripts/upload_image.py
Running scripts/upload_image.py {file}
will generate an image stack.
You need to take the maximum width available in that stack, and use it as the value of image=
in \example
.
For example, if the image stack generated by the script is:
<picture>
<source media="(max-width: 480px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/480w.png">
<source media="(max-width: 768px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/768w.png">
<source media="(max-width: 1024px)" srcset="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/1024w.png">
<img src="https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/full.png">
</picture>
Then the url you should use is https://static.rerun.io/my_screenshot/9066060e59ee9d2d7d98b214b8db0b8f2e8ab4b8/1024w.png
.
It works this way because upload_image.py
does not upscale screenshots, it only downscales them.
We need to know what the maximum width we can use is, because we can't just provide all the widths all the time.
If the currently-used max-width
source fails to load, it will show the blank image icon.
There is no way to provide a fallback in <picture>
if a specific max-width
source fails to load.
Browsers will not automatically try to load the other sources!
Feature flags
Dependencies
~18–30MB
~495K SLoC