44 releases (26 breaking)
Uses new Rust 2024
| 0.34.1 | Mar 27, 2026 |
|---|---|
| 0.33.3 | Dec 11, 2025 |
| 0.33.2 | Nov 13, 2025 |
| 0.32.0 | Jul 10, 2025 |
| 0.10.0 | Feb 28, 2021 |
#1874 in GUI
1,219,153 downloads per month
Used in 1,561 crates
(34 directly)
1MB
15K
SLoC
A simple 2D graphics library for turning simple 2D shapes and text into textured triangles.
Made for egui.
Create some Shape:s and pass them to Tessellator::tessellate_shapes to generate Mesh:es
that you can then paint using some graphics API of your choice (e.g. OpenGL).
Coordinate system
The left-top corner of the screen is (0.0, 0.0),
with X increasing to the right and Y increasing downwards.
epaint uses logical points as its coordinate system.
Those related to physical pixels by the pixels_per_point scale factor.
For example, a high-dpi screen can have pixels_per_point = 2.0,
meaning there are two physical screen pixels for each logical point.
Angles are in radians, and are measured clockwise from the X-axis, which has angle=0.
Feature flags
document_features::document_features!())]
epaint - egui paint library
A bare-bones 2D graphics library for turning simple 2D shapes and text into textured triangles.
Made for egui.
Dependencies
~14MB
~284K SLoC