#glow #egui #gui #gamedev

egui_glow_tao

Bindings for using egui natively using the glow library

6 releases (3 breaking)

0.22.0 Mar 18, 2023
0.21.0 Mar 10, 2023
0.20.1 Nov 12, 2022
0.20.0 Sep 16, 2022
0.19.1 Aug 25, 2022

#366 in GUI

Download history 77/week @ 2022-12-06 256/week @ 2022-12-13 153/week @ 2022-12-20 41/week @ 2022-12-27 108/week @ 2023-01-03 33/week @ 2023-01-10 93/week @ 2023-01-17 120/week @ 2023-01-24 215/week @ 2023-01-31 119/week @ 2023-02-07 270/week @ 2023-02-14 109/week @ 2023-02-21 39/week @ 2023-02-28 150/week @ 2023-03-07 145/week @ 2023-03-14 234/week @ 2023-03-21

573 downloads per month
Used in tauri-egui

MIT/Apache

60KB
1.5K SLoC

egui_glow_tao is a fork of egui_glow to make egui work with tao

egui_glow

Latest version Documentation MIT Apache

This crates provides bindings between egui and glow which allows you to:

  • Render egui using glow on both native and web.
  • Write cross platform native egui apps (with the winit feature).

To write web apps using glow you can use eframe (which uses egui_glow for rendering).

To use on Linux, first run:

sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev

This crate optionally depends on egui-winit.

Dependencies

~6–12MB
~220K SLoC