2 unstable releases
0.2.0 | Oct 12, 2022 |
---|---|
0.1.0 | Oct 11, 2022 |
#2302 in Game dev
24KB
211 lines
bevy_image_config
Bevy plugin that automatically loads and applies image sampler settings for image assets from an accompanying configuration file.
Usage
Add the dependency to Cargo.toml
:
bevy_image_config = "0.2"
Add the plugin to your app:
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(bevy_image_config::ImageConfigPlugin)
// ..rest of app
.run()
}
If you have an image file "image_file_name.img_ext" and a configuration file "image_file_name.img_cfg" in the same directory, the plugin will automatically load and apply the settings from "image_file_name.img_cfg.ron" when you load "image_file_name.img_ext".
The available settings are:
- address_mode_u, address_mode_v, address_mode_w:
ClampToEdge | Repeat | MirrorRepeat | ClampToBorder
- min_filter, mag_filter, mipmap_filter:
Nearest | Linear
- lod_min_clamp:
f32
, - lod_max_clamp:
f32
, - compare:
Option of Never | Less | Equal | LessEqual | Greater | NotEqual | GreaterEqual | Always
- anisotropy_clamp:
Option<NonZeroU8>
, - border_color:
Option of TransparentBlack | OpaqueBlack | OpaqueWhite | Zero
Examples
cargo run --example example
Dependencies
~20–36MB
~562K SLoC