5 releases (breaking)
0.5.0 | Nov 13, 2022 |
---|---|
0.4.0 | Jul 31, 2022 |
0.3.0 | Apr 18, 2022 |
0.2.0 | Jan 10, 2022 |
0.1.0 | Sep 18, 2021 |
#330 in WebAssembly
1,462 downloads per month
74KB
106 lines
Bevy Web Asset
This is a tiny crate that that wraps the standard bevy asset loader, and adds the ability to load assets from http and https urls.
Supports both wasm (web-sys) and native.
If asset paths start with http:// or https://, then we try to do a web request to load the asset, otherwise, we just call the normal asset io.
This is nice if you want to keep your content on a server, even when developing native games. Use cases can be:
- Tuning game balance post-launch
- Seasonal events (halloween theme etc.)
- Downloading dynamic content from 3rd party services (lospec, gltf repositories etc.)
- Sharing user-created assets/mods over some service (level editor etc.)
- Keeping initial download size small
- Testing with different online assets during development
Usage
NOTE: You need to add the plugin instead of AssetPlugin
and before DefaultPlugins
:
Bevy 0.7 users, see the 0.3.0 readme for how to add the plugin.
Bevy 0.8 users, see the 0.4.0 readme for how to add the plugin.
use bevy::prelude::*;
use bevy_web_asset::WebAssetPlugin;
fn main() {
App::new()
// The `WebAssetPlugin` must be inserted instead of `AssetPlugin` and before `DefaultPlugins`
.add_plugin(WebAssetPlugin::default())
.add_plugins(DefaultPlugins.build().disable::<AssetPlugin>())
// ...
.run();
}
But using it is quite simple, just use http urls instead of regular asset paths.
let font: Handle<Font> = asset_server.load("https://example.com/fonts/quicksand-light.ttf");
Or:
commands.spawn(SpriteBundle {
// Simply use a url where you would normally use an asset folder relative path
texture: asset_server.load("https://johanhelsing.studio/assets/favicon.png"),
..default()
});
Bevy version support
I intend to support the latest bevy release in the main
branch.
Fixes against the Bevy main
branch goes in the the bevy-main
branch and are
merged back into main
whenever bevy is released.
bevy | bevy_web_asset |
---|---|
main | bevy-main |
0.9 | 0.5, main |
0.8 | 0.4 |
0.7 | 0.3 |
0.6 | 0.2 |
0.5 | 0.1 |
Dependencies
~11–26MB
~513K SLoC