4 releases
0.2.3 | Feb 9, 2023 |
---|---|
0.2.2 | Feb 9, 2023 |
0.2.0 | Feb 9, 2023 |
0.1.0 | Feb 9, 2023 |
#2510 in Game dev
675KB
722 lines
bevy_ui_style_builder
Experimental Bevy UI helper extension methods.
Supports Bevy 0.9
Usage
Add the dependency to your project:
cargo add bevy_ui_style_builder
Then the following example draws a red rectangle in the middle of the window:
use bevy::prelude::*;
use bevy_ui_style_builder::prelude::*;
fn spawn_example(
mut commands: Commands,
) {
commands.spawn(Camera2dBundle::default());
commands.spawn(
node()
.width(Val::Percent(100.0))
.height(Val::Percent(100.0))
.justify_content_center()
.align_items_center()
).with_children(|builder| {
builder.spawn(
node()
.width(Val::Px(150.0))
.height(Val::Px(100.0))
.background_color(Color::RED)
);
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_startup_system(spawn_example)
.run();
}
There is a larger example based on Bevy's UI example in the examples folder. You can run it with:
cargo run --example ui
Dependencies
~36–51MB
~865K SLoC