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0.3.0 | Oct 19, 2024 |
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#822 in Command-line interface
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tui-framework-experiment
tui-framework-experiment
is a Rust crate with extra widgets for Ratatui, previously published as
Ratatui-widgets
Installation
cargo add tui-framework-experiment
Usage
// TODO: Add usage examples
Example
Status
This README sets up an initial goal for a library of widgets to supplement Ratatui. This library will release breaking changes regularly - move fast and break things. A focus on fast delivery rather than gating on perfection is key here. Expect to see releases anytime a feature is changed or added. Release-plz will keep the version updated with respect to semver and will update the CHANGELOG with information from every PR.
This is not (yet?) an official Ratatui-org project, but may be at some point in the future.
Features
-
Basic event handling abstraction and keyboard / mouse handling
-
Basic buttons
let button = Button::new("Click me");
-
Stack container that handles widgets and layouts
let stack = StackContainer::horizontal().with_widgets(vec![ (Box::new(Line::raw("Left")), Constraint::Fill(1)), (Box::new(Text::raw("Center")), Constraint::Fill(1)), (Box::new(Span::raw("Right")), Constraint::Fill(1)), ]);
TODO
Most of this list of widgets from https://en.wikipedia.org/wiki/Graphical_widget#List_of_common_generic_widgets
- Create an abstraction over the backend events to an event type for mouse and keyboard events
- Crossterm
- Termion
- Termwiz
- Consider how to handle non mouse / keyboard events (resize, paste, focus, etc.)
- Support keyboard shortcuts / accellerators for buttons / menus etc.
- Consider supporting keyboard customization
- Support themes that apply to all the widgets (colors and modifiers)
- Decide on how to handle state (StatefulWidget vs other options)
- Decide on how to handle events that occur on click / change etc.
- Decide how to handle internal state (focus, hover)
- Decide how to handle focus order / selection
- Decide how containers work generally
- Buttons
- Button
[Submit]
- Radio Button
(*) item ( ) item
- Check Box
[x] item
- Toggle Switch
<_ON_ / OFF >
- Toggle Button
[ON]
- Split Button
[Submit][↓]
- Cycle Button
[Red]
=>[Green]
=>[Blue]
- Button
- Slider
[------------|---------------]
- List Box (low priority as there is already one in core)
- Spinner
[123][+][-]
- Drop-down List
[Selected Item][↓]
- Menu
- Context Menu
- Pie Menu (probably not worth it in the console, but perhaps there's uses for something similar)
- Menu Bar (https://crates.io/crates/tui-menu might be worth bringing in)
- Tool Bar (good for mouse UIs, bad for keyboard)
- Ribbon (same)
- Combo Box
[____________][↓]
- Icon (not sure what use we'd see out of this one)
- Tree View (https://crates.io/crates/tui-tree-widget)
- Tree map (not listed on wiki page, but https://crates.io/crates/tui-treemap)
- Grid View / DataGrid (similar to the built-in table, but we can do much more with this)
- Link
<go here>
(integrate with OSC 8) - Tab (compared to the built-in Tabs, this would be a container widget)
- ScrollBar (built-in)
- Text Box (https://crates.io/crates/tui-textarea https://crates.io/crates/tui-input)
- Label (mostly the same as just a Paragraph, but links to another field)
- Tooltip (displayed underneath when field is focused - dim text etc.)
- Balloon help (similar to tooltip - perhaps this is a larger popup for help that has to be dismissed)
- Status Bar (Mostly useful for putting a background, and adding multiple elements that are auto spaced)
- Progress Bar (Gauge / Linegauge, but optimised for time / progress)
- Infobar - like a popup or flash element, but generally non modal, dismissable, top of screen
- Containers
- Window (not sure we need this concept, but could be useful as a top-level idea)
- Collapsible Panel - VSCode like panels
- Drawers - related to panels - unsure where the distinction of this lies
- Accordion - Vertically stacked list of items that can be expanded by selection
- Modal Window - Popup that contains other elements
- Dialog Box - Display info in a popup and wait for a response (https://crates.io/crates/tui-confirm-dialog https://crates.io/crates/tui-file-dialog)
- Popup (not in wikipedia, https://crates.io/crates/tui-popup)
- Palette Window / Utility Window - floating window with commands / buttons
- Inspector Window - shows info about the selected item elsewhere (perhaps useful as a debugging tool)
- Frame - Grouping mechanism - perhaps this is a border with a title and acts as a container
- Canvas (built-in perhaps)
- Cover flow - large selection usually with images / snapshots horizontal scroll
- Bubble flow - discussion thread (example https://github.com/dustinblackman/oatmeal)
- Carousel - Display Visual Cards - different from cover flow in that it displays multiple cards at once
- Scrollview - not in the wikipedia article, but https://crates.io/crates/tui-scrollview
- Suggestions for other items welcome!
License
Copyright (c) 2024 Josh McKinney
This project is licensed under either of:
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
See CONTRIBUTING.md.
Dependencies
~8–21MB
~317K SLoC