#gamedev #ha #game-engine #renderer #debugger #ecs #hecs #oxygen #hardware #logic

oxygengine-ha-renderer-debugger

Debugger for Hardware Accelerated renderer module for Oxygengine

1 unstable release

0.30.0 Sep 24, 2022

#1278 in Game dev


Used in 2 crates

MIT/Apache

1MB
27K SLoC

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Oxygengine

GitHub CI crates-io version GitHub tag

The hottest HTML5 + WASM game engine for games written in Rust with web-sys.

Table of contents

  1. Oxygengine Essentials Book
  2. Understanding ECS
  3. Teaser
  4. Roadmap

Oxygengine Essentials Book

https://psichix.github.io/Oxygengine/

Understanding ECS

Oxygengine is using hecs as its ECS framework to achieve better performance, reduce application complexity and help decouple state from the logic as much as possible. More about hecs and ECS here: https://github.com/Ralith/hecs

Teaser

Visual Novel RPG RAUI

Roadmap

Current milestone progress: https://github.com/PsichiX/Oxygengine/projects/1

Dependencies

~14MB
~275K SLoC