#composite #back-end #game-engine #oxygengine #renderer #backend-web #module

oxygengine-composite-renderer-backend-web

Composite renderer Web backend module for Oxygengine

76 releases

0.30.0 Sep 24, 2022
0.28.0 Dec 25, 2021
0.27.0 Dec 19, 2021
0.22.0 Nov 24, 2021
0.3.17 Jul 28, 2019

#1058 in WebAssembly

Download history 2/week @ 2024-02-14 39/week @ 2024-02-21 6/week @ 2024-02-28 1/week @ 2024-03-13 58/week @ 2024-03-27 115/week @ 2024-04-03

173 downloads per month
Used in oxygengine-script-web

MIT/Apache

440KB
12K SLoC

logo

Oxygengine

GitHub CI crates-io version GitHub tag

The hottest HTML5 + WASM game engine for games written in Rust with web-sys.

Table of contents

  1. Oxygengine Essentials Book
  2. Understanding ECS
  3. Teaser
  4. Roadmap

Oxygengine Essentials Book

https://psichix.github.io/Oxygengine/

Understanding ECS

Oxygengine is using hecs as its ECS framework to achieve better performance, reduce application complexity and help decouple state from the logic as much as possible. More about hecs and ECS here: https://github.com/Ralith/hecs

Teaser

Visual Novel RPG RAUI

Roadmap

Current milestone progress: https://github.com/PsichiX/Oxygengine/projects/1

Dependencies

~22MB
~448K SLoC