#hardware-accelerated #game-engine #oxygengine #ecs #renderer #module #version

app oxygengine-ha-renderer-tools

Tools for Hardware Accelerated renderer module for Oxygengine

19 releases (breaking)

0.46.1 Sep 23, 2023
0.45.1 Sep 16, 2023
0.40.1 Jul 21, 2023
0.30.0 Sep 24, 2022
0.22.0 Nov 24, 2021

#14 in Rendering engine

Download history 108/week @ 2024-07-30 1/week @ 2024-09-17 31/week @ 2024-09-24

92 downloads per month

MIT/Apache and GPL-3.0-only

1.5MB
35K SLoC

logo

Oxygengine

GitHub CI crates-io version GitHub tag

The hottest HTML5 + WASM game engine for games written in Rust with web-sys.

Table of contents

  1. Oxygengine Essentials Book
  2. Understanding ECS
  3. Teaser
  4. Roadmap

Oxygengine Essentials Book

https://psichix.github.io/Oxygengine/

Understanding ECS

Oxygengine is using hecs as its ECS framework to achieve better performance, reduce application complexity and help decouple state from the logic as much as possible. More about hecs and ECS here: https://github.com/Ralith/hecs

Teaser

Visual Novel RPG RAUI

Roadmap

Current milestone progress: https://github.com/PsichiX/Oxygengine/projects/1

Dependencies

~25MB
~437K SLoC