#graphics #gamedev

gfx-backend-vulkan

Vulkan API backend for gfx-rs

9 unstable releases (3 breaking)

✓ Uses Rust 2018 edition

0.4.0 Oct 23, 2019
0.3.3 Sep 3, 2019
0.3.2 Aug 31, 2019
0.2.3 Jun 23, 2019
0.1.0 Dec 27, 2018

#12 in #gamedev

Download history 767/week @ 2019-08-14 1516/week @ 2019-08-21 1341/week @ 2019-08-28 1059/week @ 2019-09-04 501/week @ 2019-09-11 685/week @ 2019-09-18 861/week @ 2019-09-25 665/week @ 2019-10-02 440/week @ 2019-10-09 470/week @ 2019-10-16 536/week @ 2019-10-23 838/week @ 2019-10-30 1010/week @ 2019-11-06 2145/week @ 2019-11-13 2881/week @ 2019-11-20

3,410 downloads per month
Used in 38 crates (9 directly)

MIT/Apache

465KB
9K SLoC

gfx-backend-vulkan

Vulkan backend for gfx-rs.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Mirroring

HAL is modelled after Vulkan, so everything should be 1:1.

Dependencies

~3MB
~77K SLoC