#graphics #gamedev

gfx-backend-vulkan

Vulkan API backend for gfx-rs

6 releases

✓ Uses Rust 2018 edition

0.3.0 Aug 8, 2019
0.2.3 Jun 23, 2019
0.2.1 May 23, 2019
0.1.0 Dec 27, 2018

#18 in #gamedev

Download history 95/week @ 2019-04-25 163/week @ 2019-05-02 189/week @ 2019-05-09 283/week @ 2019-05-16 349/week @ 2019-05-23 213/week @ 2019-05-30 345/week @ 2019-06-06 958/week @ 2019-06-13 806/week @ 2019-06-20 731/week @ 2019-06-27 726/week @ 2019-07-04 717/week @ 2019-07-11 780/week @ 2019-07-18 827/week @ 2019-07-25 631/week @ 2019-08-01

2,513 downloads per month
Used in 17 crates (5 directly)

MIT/Apache

495KB
10K SLoC

gfx-backend-vulkan

Vulkan backend for gfx-rs.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Mirroring

HAL is modelled after Vulkan, so everything should be 1:1.

Dependencies

~5MB
~110K SLoC