23 unstable releases
0.12.1 | Nov 5, 2024 |
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0.12.0 | Jul 9, 2024 |
0.11.4 | Nov 5, 2024 |
0.11.3 | Jun 26, 2024 |
0.1.0 | Jan 25, 2022 |
#124 in Game dev
866 downloads per month
Used in 2 crates
57KB
1.5K
SLoC
Bevy Transform Gizmo
Simple 3D transform gizmo for bevy
https://user-images.githubusercontent.com/2632925/227469248-726b21c8-5308-49f0-9b04-e567833774e1.mp4
Demo
Run a minimal implementation of the gizmo by cloning this repository and running:
cargo run --example minimal
Features
- Prebuilt transform gizmo appears when you select a designated mesh
- Translation handles (axis, plane, and normal to camera)
- Rotation handles
- Gizmo always renders on top of the main render pass
- Gizmo is always the same size at it moves closer/further from the camera
Usage
This plugin is built on and relies on bevy_mod_picking
for 3d mouse interaction with the scene.
See the minimal demo for an example of a minimal implementation.
License
bevy_transform_gizmo is free and open source! All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~46–83MB
~1.5M SLoC