7 unstable releases (3 breaking)
0.6.0 | Dec 20, 2024 |
---|---|
0.5.0 | Dec 11, 2024 |
0.4.3 | Aug 24, 2024 |
0.4.0 | Jul 31, 2024 |
0.3.0 | Jul 24, 2024 |
#293 in Game dev
268 downloads per month
57KB
681 lines
bevy_terminal_display
A (very experimental) plugin for the Bevy engine which allows for rendering to a terminal window.
WARNING: I highly recommend using the kitty terminal emulator with this, not only due to the gpu-accelerated rendering, but also the implementation of the kitty protocol which enables the advanced input detection.
Features Include:
TerminalDisplay
automatically sets up a correctly-formatted render texture- Post-process dithers colors to pure black and white, which are then printed as braille characters to the terminal
- Responsiveness to terminal window resizing
TerminalInput
resource which keeps track of pressed & released keysWidget
component for rendering ratatui TUI widgetsTerminalWidget
trait for creating custom TUI widget components- Log redirection
Screenshots
Compatibility
Crate Version | Bevy Version |
---|---|
0.6 | 0.15 |
0.4 | 0.14 |
0.2 | 0.13 |
Installation
crates.io
[dependencies]
bevy_terminal_display = "0.5"
Using git URL in Cargo.toml
[dependencies.bevy_terminal_display]
git = "https://git.exvacuum.dev/bevy_terminal_display"
Example Usage
In main.rs
:
use bevy::prelude::*;
use bevy_terminal_display;
fn main() {
App::new()
.add_plugins((
DefaultPlugins.build().disable::<WinitPlugin>().disable::<LogPlugin>,
ScheduleRunnerPlugin::run_loop(Duration::from_secs_f32(1.0 / 60.0)),
bevy_terminal_display::TerminalDisplayPlugin::default(),
))
.run();
}
When spawning a camera:
commands.spawn((
// Camera3d...
TerminalDisplay(3), // Field is level of dithering
));
License
This crate is licensed under your choice of 0BSD, Apache-2.0, or MIT license.
Dependencies
~64–100MB
~2M SLoC