#tui #braille #bevy-plugin #terminal-window #unicode-characters #rendering #widgets

bevy_terminal_display

A plugin for the Bevy game engine which enables rendering to a terminal using unicode braille characters

7 unstable releases (3 breaking)

0.6.0 Dec 20, 2024
0.5.0 Dec 11, 2024
0.4.3 Aug 24, 2024
0.4.0 Jul 31, 2024
0.3.0 Jul 24, 2024

#293 in Game dev

Download history 1/week @ 2024-09-16 13/week @ 2024-09-23 5/week @ 2024-09-30 1/week @ 2024-10-07 1/week @ 2024-10-14 4/week @ 2024-11-04 148/week @ 2024-12-09 113/week @ 2024-12-16 7/week @ 2024-12-23

268 downloads per month

0BSD OR MIT OR Apache-2.0

57KB
681 lines

bevy_terminal_display

Crates License Tag Docs

A (very experimental) plugin for the Bevy engine which allows for rendering to a terminal window.

WARNING: I highly recommend using the kitty terminal emulator with this, not only due to the gpu-accelerated rendering, but also the implementation of the kitty protocol which enables the advanced input detection.

Features Include:

  • TerminalDisplay automatically sets up a correctly-formatted render texture
  • Post-process dithers colors to pure black and white, which are then printed as braille characters to the terminal
  • Responsiveness to terminal window resizing
  • TerminalInput resource which keeps track of pressed & released keys
  • Widget component for rendering ratatui TUI widgets
  • TerminalWidget trait for creating custom TUI widget components
  • Log redirection

Screenshots

Compatibility

Crate Version Bevy Version
0.6 0.15
0.4 0.14
0.2 0.13

Installation

crates.io

[dependencies]
bevy_terminal_display = "0.5"

Using git URL in Cargo.toml

[dependencies.bevy_terminal_display]
git = "https://git.exvacuum.dev/bevy_terminal_display"

Example Usage

In main.rs:

use bevy::prelude::*;
use bevy_terminal_display;

fn main() {
    App::new()
        .add_plugins((
            DefaultPlugins.build().disable::<WinitPlugin>().disable::<LogPlugin>,
            ScheduleRunnerPlugin::run_loop(Duration::from_secs_f32(1.0 / 60.0)),
            bevy_terminal_display::TerminalDisplayPlugin::default(),
        ))
        .run();
}

When spawning a camera:

commands.spawn((
    // Camera3d...
    TerminalDisplay(3), // Field is level of dithering
));

License

This crate is licensed under your choice of 0BSD, Apache-2.0, or MIT license.

Dependencies

~64–100MB
~2M SLoC