2 unstable releases
0.2.0 | Sep 10, 2024 |
---|---|
0.1.0 | Sep 7, 2024 |
#1765 in Game dev
66 downloads per month
13KB
214 lines
bevy_libgdx_atlas
Support loading libgdx.atlas
files (used for sprite sheets and such) as Bevy assets.
Usage
Add the LibGdxAssetPlugin
to your app:
use bevy::prelude::*;
use bevy_libgdx_atlas::*;
let app = App::new();
app.add_plugins(MinimalPlugins);
app.add_plugins(AssetPlugin::default());
app.add_plugins(LibGdxAssetPlugin);
Now when you load files with the .libgdx.atlas
extension through the asset server, or even bevy_asset_loader
, they will load as a LibGdxAtlasAsset
which you can then use.
Compatible Bevy Versions
bevy | bevy_libgdx_atlas |
---|---|
0.14 | 0.2 |
0.13 | 0.1 |
License
bevy_libgdx_atlas is dual-licensed under either MIT or Apache 2.0, at your option.
Contributing
Our Other Crates
Dependencies
~39–76MB
~1.5M SLoC