11 releases

0.1.10 May 8, 2024
0.1.9 May 8, 2024
0.1.5 Apr 29, 2024

#11 in #compute-shader

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22KB
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tiny_wgpu

Helper library to reduce the amount of boilerplate code when using wgpu.

Usage

Add these lines to your Cargo.toml:

tiny_wgpu = "0.1.10"

Implementation notes

Buffers, textures, pipelines, etc. are stored in HashMap<&str, T> objects, so each buffer/pipeline is associated with a string slice label.

See examples/compute.rs for a simple compute shader example and examples/window.rs for a vertex/fragment shader example using winit.

Dependencies

~3–33MB
~506K SLoC