|0.4.0||Oct 31, 2023|
|0.3.2||Oct 31, 2023|
|0.3.1||Nov 25, 2022|
|0.3.0||Jul 29, 2022|
|0.1.0||May 22, 2020|
#124 in Game dev
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Used in 43 crates (5 directly)
Interoperability library for Metal and
raw-window-handle for surface creation.
raw-window-metal = "0.4"
CAMetalLayer is the common entrypoint for graphics APIs (e.g
MoltenVK), but the handles provided by window libraries may not include such a layer.
This library may extract either this layer or allocate a new one.
Code is mostly extracted from the
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any Contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.