#metal #graphics-api #graphics #window #window-creation #macos-ios

raw-window-metal

Interop library between Metal and raw-window-handle

8 releases

0.4.0 Oct 31, 2023
0.3.2 Oct 31, 2023
0.3.1 Nov 25, 2022
0.3.0 Jul 29, 2022
0.1.0 May 22, 2020

#122 in Game dev

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5,747 downloads per month
Used in 47 crates (6 directly)

MIT/Apache

9KB
92 lines

raw-window-metal

crates.io docs ci - macos ci - ios
License - MIT License - Apache2

Interoperability library for Metal and raw-window-handle for surface creation.

raw-window-metal = "0.4"

CAMetalLayer is the common entrypoint for graphics APIs (e.g gfx or MoltenVK), but the handles provided by window libraries may not include such a layer. This library may extract either this layer or allocate a new one.

Code is mostly extracted from the gfx-backend-metal crate.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any Contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Dependencies

~140–460KB