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#75 in Graphics APIs
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Rust XCB
Rust-XCB is a safe Rust interface to XCB. Rust-XCB uses under the hood the core XCB functions to connect and communicate with the X server.
Documentation: https://rust-x-bindings.github.io/rust-xcb/xcb/
Rust-XCB is constituted of the following components:
- the core library
- the X protocol and its extensions (generated from XML)
See CONTRIBUTING.md for contributions.
The core library
The main component is the Connection
class which is used to connect and
communicate to the X server. The Connection
class wraps calls to the C XCB
functions in a safe to use interface.
In the new API (v1.0+
), Rust-XCB takes care of all the heavy lifting of event
and error resolution, including the handling of the different kinds of event
(regular events, "GeGeneric" events, the specifics about Xkb ...) and present
them under a unified and safe to use enum
instead of requesting the user to
perform unsafe cast as in the C library.
The core library also provides many traits that are used in the protocol
implementation. e.g. the BaseEvent
and BaseError
traits, the Reply
trait...
The Raw
trait is also provided to convert into and from C event or error types.
The protocol implementation
The core X protocol and all the extensions present in XCB are generated from (almost exactly) the same XML as the XCB C bindings. The generation is done by the build scripts, entirely written in Rust. The build script do not generate bindings to the C protocol extensions, it generates directly a safe Rust implementation of the protocol:
- Simple structures that have the same memory layout than C are translated in Rust directly (e.g. points etc.)
- More complex structures wrap a slice of raw data and provide accessor methods
(
Debug
will still print all the members correctly) - The masks use the
bitflags
crate macro - The enums are enums!
- The unions are also enums that carry data
- The Xids (handles to windows, pixmaps etc.) are type-safe implementations of the
Xid
trait. - The requests are structures that serialize themselves when passed to the
Connection
.- Each request has two type of cookie, for checked and unchecked requests. This allows type safe reply fetching and error checking
- The protocol and each extension provide an
Event
and anError
enum, which are unified by the core library.
API
Here are some highlights of the API.
Modules
Directly under the xcb
crate is the hand-written core library.
The core protocol is generated in the x
module and each extension protocol is also generated in its own module.
Window creation request
let window: x::Window = conn.generate_id();
conn.send_request(&x::CreateWindow {
depth: x::COPY_FROM_PARENT as u8,
wid: window,
parent: screen.root(),
x: 0,
y: 0,
width: 150,
height: 150,
border_width: 10,
class: x::WindowClass::InputOutput,
visual: screen.root_visual(),
value_list: &[
x::Cw::BackPixel(screen.white_pixel()),
x::Cw::EventMask(x::EventMask::EXPOSURE | x::EventMask::KEY_PRESS),
],
});
Checked void request
// specific cookie type for the checked request
// code would not compile with `conn.send_request(..)`
let cookie = conn.send_request_checked(&x::MapWindow {window});
// reports `Ok` or a resolved error enum (e.g. x::Error::Drawable(..))
conn.check_request(cookie)?;
Event and error handling
Events of the core protocol and each activated extension are unified in the xcb::Event
enum.
Therefore, all events can be handled in a single match expression.
Many functions (such as wait_for_event
) return a xcb::Result
which allows idiomatic error handling.
fn main() -> xcb::Result<()> {
// ...
loop {
match conn.wait_for_event()? {
xcb::Event::X(x::Event::KeyPress(key_press)) => {
// do stuff
}
xcb::Event::Xkb(xkb::Event::MapNotify(ev)) => {
// do other stuff (pass data to xkbcommon for example)
}
_ => {}
}
}
}
Debugging
All types in Rust XCB implement Debug
in a way that allows recursive debug print.
E.g. iterators will not print a useless pointer value, but will recurse down to each element.
There is in addition the optional "debug_atom_names"
cargo feature under which each atom
will print its name for easier debugging in some situations.
For example, Xinput provide some information about input devices with atom identifiers.
This allows you to quickly look-up which atoms you need to intern and seek for.
E.g. the feature would turn:
Atom {
res_id: 303,
}
into
Atom("Abs Pressure" ; 303)
The feature sets global variable to have access to the connection in the Debug::fmt
call,
so it should be activated only when needed.