41 releases (22 breaking)
|0.40.2||Jul 2, 2021|
|0.39.1||Apr 19, 2021|
|0.38.3||Mar 16, 2021|
|0.36.0||Nov 27, 2020|
|0.19.0||Nov 11, 2019|
#3 in Graphics APIs
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Used in 10 crates (4 directly)
Safe Rust bindings to the Skia Graphics Library.
This packages contains safe Rust wrappers for Skia and uses skia-bindings to build and interface with the Skia C++ library.
For information about the supported build targets and how to run the examples, please visit the github page of the rust-skia project.
Skia-safe wraps most parts of the public Skia C++ APIs:
- Vector Geometry: Matrix, Rect, Point, Size, etc.
- Most drawing related classes and functions: Surface, Canvas, Paint, Path.
- Effects and Shaders.
- Utility classes we think are useful.
- PDF & SVG rendering
- Skia Modules
- GPU Backends
- WebGPU Dawn
Wrappers for functions that take callbacks and virtual classes are not supported right now. While we think they should be wrapped, the use cases related seem to be rather special, so we postponed that for now.
By default, full builds and prebuilt binaries of all platforms support the following image formats[^1]:
|BMP, GIF, ICO, JPEG, PNG, WBMP||JPEG, PNG|
[^1]: skia-safe versions before 0.34.1 had no support for decoding GIF images.
In addition to that, support for the WEBP image format can be enabled through the features
webp explained below.
Skia-safe supports the following features that can be configured via cargo:
Platform support for OpenGL or OpenGL ES can be enabled by adding the feature
gl. Since version
0.25.0, rust-skia is configured by default to enable CPU rendering only. Before that, OpenGL support was included in every feature configuration. To render the examples with OpenGL, use
(cd skia-org && cargo run --features gl [OUTPUT_DIR] --driver opengl)
These features are configure the Window manager integration. They are supported on Linux based platforms and enable the
gl feature implicitly:
egl uses EGL instead of GLX to set up OpenGL contexts, a prerequisite for enabling
x11 enables support for setting up X11 OpenGL contexts.
wayland enables support for the Wayland display server protocol and implicitly enables
Vulkan support can be enabled by adding the feature
vulkan. To render the examples with Vulkan, use
(cd skia-org && cargo run --features vulkan [OUTPUT_DIR] --driver vulkan)
Note that Vulkan drivers need to be available. On Windows, they are most likely available already, on Linux this article on linuxconfig.org might get you started, and on macOS with Metal support, install the Vulkan SDK for Mac and configure MoltenVK by setting the
VK_ICD_FILENAMES environment variables as described in
Support for Metal on macOS and iOS targets can be enabled by adding the feature
The Direct3D backend can be enabled for Windows targets by adding the feature
The Cargo feature
textlayout enables text shaping with Harfbuzz and ICU by providing bindings to the Skia modules skshaper and skparagraph.
The skshaper module can be accessed through
skia_safe::Shaper and the Rust bindings for skparagraph are in the
On Windows, the file
icudtl.dat must be available in your executable's directory. To provide the data file, either copy it from the build's output directory (shown when skia-bindings is compiled with
cargo build -vv | grep "ninja: Entering directory"), or - if your executable directory is writable - invoke the function
skia_safe::icu::init() before using the
skia_safe::Shaper object or the
Simple examples of the skshaper and skparagraph module bindings can be found in the skia-org example command line application.
webp-encode enables support for encoding Skia bitmaps and images to the WEBP image format, and
web-decode enables support for decoding WEBP to Skia bitmaps and images. The
webp feature can be used as a shorthand to enable the
binary-cache enables download pre-built skia binaries instead of building them locally, it is enabled by default.
Conflicting with Rust philosophy, we've decided to fully support Skia's reference counting semantics, which means that all reference counted types can be cloned and modified from within the same thread. To send a reference counted type to another thread, its reference count must be 1, and must be wrapped with the
Sendable type and then unwrapped in the receiving thread. The following functions support the sending mechanism:
Every mutable reference counted type implements the following two functions:
can_send(&self) -> bool
true if the handle can be sent to another thread right now.
wrap_send(self) -> Result<Sendable<Self>, Self>
wraps the handle into a
Sendable type that implements
Sendable type implements:
which unwraps the original handle.
For more information about the various wrapper types, take a look at the rust-skia wiki.