#embedded-graphics #epd #esp-hal #require #lilygo #ed047tc1

no-std lilygo-epd47

Simple driver for the LilyGo T5 4.7 inch E-Ink Display (HW-Version V2.3 / ESP32S3)

4 releases (2 breaking)

0.3.0 Sep 26, 2024
0.2.0 Jul 11, 2024
0.1.1 Jul 6, 2024
0.1.0 Jul 4, 2024

#277 in Embedded development

Download history 24/week @ 2024-09-12 17/week @ 2024-09-19 130/week @ 2024-09-26 10/week @ 2024-10-03 9/week @ 2024-10-10 4/week @ 2024-10-17

343 downloads per month

GPL-3.0 license

465KB
14K SLoC

LilyGo EPD47 Rust HAL

Demo

Simple driver for the LilyGo T5 4.7 Inch E-Paper display. The driver only supports the V2.3 hardware variant (ESP32-S3).

It should also work on the touch version, but I don't have the necessary hardware to validate that claim.

This library depends on alloc and requires you to set up the global allocator for the PSRAM. This is mainly due to space requirements of the framebuffer and the lut (~325kb).

Built using esp-hal and embedded-graphics

WARNING:

This is an experimental port of the C library. I ported the basic functionality and tried to simplify it as much as possible. I give no guarantee that this is the correct usage of the hardware, use at your own risk!

Usage

  1. Prepare your development requirement according to this guide.
  2. Create a new project, I recommend using cargo-generate and the template provided by esp-rs (i.e. cargo generate esp-rs/esp-template)
  3. Use the following template for your application and adopt for your needs.
#![no_std]
#![no_main]
extern crate alloc;

use embedded_graphics::{
    prelude::*,
    primitives::{Circle, PrimitiveStyle},
};
use embedded_graphics_core::pixelcolor::{Gray4, GrayColor};
use esp_backtrace as _;
use esp_hal::{
    clock::ClockControl,
    delay::Delay,
    gpio::Io,
    peripherals::Peripherals,
    prelude::*,
    system::SystemControl,
};
use lilygo_epd47::{Display, DrawMode};

#[entry]
fn main() -> ! {
    let peripherals = Peripherals::take();
    let system = SystemControl::new(peripherals.SYSTEM);
    let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
    let delay = Delay::new(&clocks);
    // Create PSRAM allocator
    esp_alloc::psram_allocator!(peripherals.PSRAM, esp_hal::psram);
    // Initialise the display
    let mut display = Display::new(
        Io::new(peripherals.GPIO, peripherals.IO_MUX),
        peripherals.DMA,
        peripherals.LCD_CAM,
        peripherals.RMT,
        &clocks,
    );
    // Turn the display on
    display.power_on();
    delay.delay_millis(10);
    // clear the screen
    display.clear().unwrap();
    // Draw a circle with a 3px wide stroke in the center of the screen
    // TODO: Adapt to your requirements (i.e. draw whatever you want)
    Circle::new(display.bounding_box().center() - Point::new(100, 100), 200)
        .into_styled(PrimitiveStyle::with_stroke(Gray4::BLACK, 3))
        .draw(&mut display)
        .unwrap();
    // Flush the framebuffer to the screen
    display.flush(DrawMode::BlackOnWhite).unwrap();
    // Turn the display of again
    display.power_off();
    // do nothing
    loop {}
}

Examples

Run examples like this cargo run --release --example <name>.

  • counter - Simple counter that updates every second. Only refreshes the screen partially
  • grayscale - Alternating loop between a horizontal/vertical "gradient" of all the available colors. You may notice that the darker colors are harder to distinguish. This is probably due to the waveforms not being used (yet).
  • hello-world - embedded-graphics demo. The bmp images used have been converted using imagemagick convert <source>.png -size 200x200 -background white -flatten -alpha off -type Grayscale -depth 4 <output>.bmp
  • screen-repair - Showcases how to use the repair methodology provided by lilygo.
  • simple - Boilerplate, same as the example above.
  • deepsleep - Deep sleep example. Note: my board suffered from occasional brownouts, I fixed it using this modification. I measured ~230μA on average during deep sleep using the Nordic PPKII.

Todos

  • Basic examples and docs
  • Compare performance to original implementation
  • Implement Waveforms / LUT

Credits

This project is largely based on the C implementations provided by:

License

Unless otherwise stated the provided code is licensed under the terms of the GNU General Public License v3.0.

Dependencies

~19MB
~351K SLoC