#game #frame #event #draw

jamkit

A small game development library

13 releases

Uses old Rust 2015

0.3.1 Jan 24, 2016
0.3.0 Dec 27, 2015
0.2.6 Dec 27, 2015
0.2.5 Nov 4, 2015
0.1.3 Jul 7, 2015

#749 in Graphics APIs

MIT/Apache

15KB
308 lines

Jamkit Build Status

A small game development library.

let mut display = jamkit::Graphics::init("test", 640, 480);
let texture = jamkit::Texture::load(&display, "texture.png");

'main: loop {
    for event in display.poll_events() {
        match event {
            jamkit::Event::Closed => break 'main,
            _ => ()
        }
    }

    let mut frame = jamkit::Frame::start(&display);
    frame.draw(&texture, None, [0, 0, 200, 200]);
    frame.finish();
}

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Dependencies

~14MB
~117K SLoC