10 releases (6 breaking)
| 0.7.0 | Jun 23, 2020 |
|---|---|
| 0.6.0 | Jun 23, 2020 |
| 0.5.1 | Jun 22, 2020 |
| 0.4.0 | Jun 21, 2020 |
| 0.1.0 | May 31, 2020 |
#12 in #computational-geometry
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Used in 2 crates
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This crate contains computational geometry algorithms for Rust CV.
Triangulation
In this problem we know the relative pose of cameras and the Bearing of the same feature
observed in each camera frame. We want to find the point of intersection from all cameras.
pthe point we are trying to triangulateathe normalized keypoint on camera Abthe normalized keypoint on camera BOthe optical center of a camera@the virtual image plane
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cv-geom
Collection of computational geometry algorithms for Rust CV
Dependencies
~5.5MB
~112K SLoC