5 releases
0.14.1 | Jul 15, 2024 |
---|---|
0.13.5 | Jun 17, 2024 |
0.13.4 | May 9, 2024 |
0.13.3 | May 9, 2024 |
0.13.2 | May 9, 2024 |
#2020 in Game dev
44KB
737 lines
Bevy Regions
Installing
cargo add bevy_regions
Bevy Versions
Regions 0.13.x -> Bevy 0.13.x
Run example
cargo run --example basic
Description
A very bevy-centric region painting plugin that takes advantage of entities, components and systems as much as possible to be as easy to understand and interact with as possible.
An example of it being used in the bevy_mesh_terrain_editor to allow the editor to paint regions
Texture Types
Region Map Texture The source of region index ! This uses a U8 texture which signifies the region index at any particular position.
Reference Shader Material
see https://github.com/bevyengine/bevy/blob/main/examples/shader/shader_material.rs
Editor (WIP)
Dependencies
~29MB
~549K SLoC