9 releases (breaking)
0.7.0 | Jan 15, 2024 |
---|---|
0.6.2 | Jan 15, 2024 |
0.5.0 | Jan 13, 2024 |
0.4.0 | Jan 4, 2024 |
0.1.0 | Jan 3, 2024 |
#22 in #loops
138 downloads per month
Used in pix-win-loop
19KB
367 lines
win-loop
Windowing (using winit
1), nice input handling and frame-rate-independent game loop all wrapped up in a neat little package.
The game loop is based on https://gafferongames.com/post/fix_your_timestep.
Originally part of pix-win-loop
, now moved to a separate crate.
Cargo features
The crate features rwh_04
, rwh_05
and rwh_06
enable corresponding winit
features.
By default winit
has all its default features enabled except rwh_06
, so you have to specify one of the rwh
s in case you need them.
Note:
As of version 0.6 and further (see note 2 for caveat), all of winit
's features are disabled.
You can still enable rwh_NN
directly from this crate's features. If you need to enable others, add something like:
[dependencies]
# ...
winit = { version = "0.29", features = [ ...whatever you need... ] }
to your Cargo.toml
.
Note 2:
In version 0.6.1, the winit-default
feature has been added, which enables winit
's default features, except for rwh_06
.
It is enabled by default in 0.6.1 so that docs.rs
can actually build the crate.
In 0.6.2 and further it is disabled again in favour of using [package.metadata.docs.rs]
which I discovered like 3 minutes after publishing 0.6.1. Sorry for the mess.
0.6.0, 0.6.1 and 0.6.2 are fully interchangeable unless you turn off default-features
, so there shouldn't be many problems from all this.
Warning
Crate versions 0.3 and lower might fail to compile on web because of a silly mistake. Should be fixed in 0.4.0.
Dependencies
~2–17MB
~253K SLoC