4 releases
0.0.4 | Jan 3, 2023 |
---|---|
0.0.3 | Jan 3, 2023 |
0.0.2 | Jan 3, 2023 |
0.0.1 | Jan 2, 2023 |
#756 in Graphics APIs
25KB
860 lines
WGSL-TYPES
supports
-
vec2
-
vec3
-
vec4
is uses bytes-kman for serialization and deserialization
Example
use bytes_kman::prelude::*;
use wgsl_types::prelude::*;
fn main(){
let a = vec3::<f32>(1.0, 1.0, 0.0);
// this is the bytes!
let mut bytes = a.to_bytes();
// if you want to create a vec3 from bytes you need to have the bytes in reverse
bytes.reverse();
// the bytes will be consumed
let b = <vec3::<f32>>::from_bytes(&mut bytes).unwrap();
}
Dependencies
~1.5MB
~37K SLoC