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1.3.0 Jun 25, 2024
1.2.1 May 29, 2024
1.1.0 Mar 25, 2024
0.2.2 Dec 6, 2023
0.2.1 Nov 30, 2023

#116 in Command line utilities

Download history 5/week @ 2024-09-11 5/week @ 2024-09-18 28/week @ 2024-09-25 3/week @ 2024-10-02

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MIT/Apache

115KB
1.5K SLoC

wasmo

A MAIF opensource project

Wasmo CLI brings WASM to your architecture

Wasmo CLI can be combined with the power of Docker Wasmo server images to build locally and remotely WASM binaries.

Installation

This project can be installed and compiled from source with this Cargo command:

$ cargo install wasmo
or
$ brew tap maif/wasmo
$ brew install wasmo

Additionally there are precompiled artifacts built on CI which are available for download as well.

Installation can be confirmed with:

$ wasmo --version

Subcommands can be explored with:

$ wasmo help

Core commands

The wasmo CLI internally contains a number of subcommands for working with wasm modules:

Tool Arguments Description
wasmo config set path | server | clientId | clientSecret Globally configure the CLI with the path where the configuration file will be stored and the server to reach during the build. These parameters are optional and can be passed when running the build command.
wasmo config get Get the configuration from the configured path file or from $HOME/.wasmo
wasmo config reset Clean configuration and reset to default settings. The default file path configuration will be $HOME/.wasmo
wasmo init language | product | product_template | template | name | path Initialize a WASM plugin to the specific path. You can choose between many templates, javascript/typescript (js/ts), Open Policy Agent (opa), Rust or Golang (go).
wasmo build path | host | server | clientId | clientSecret Build the plugin by sending the contents to the remote or local Wasmo server. As soon as the build is complete, the WASM binary is donwloaded and saved in the plugin folder.

Quick start

wasmo init --name=my-first-plugin --template=js
wasmo build --host=OneShotDocker --path=my-first-plugin

Then open the content of your my-first-plugin folder. You should find the generated WASM binary named my-first-plugin-1.0.0.wasm.

Specifying language, product and product_template to create a plugin

With the newer version, you should create a plugin by specifying the language to be used, the target product, and the template.

wasmo init --name=my-first-plugin --language=js --product=otoroshi --product_template=ACCESS_CONTROL

The product template parameter accepts multiple values:

  • REQUEST_TRANSFORMER: Transform the content of the request with a wasm plugin
  • RESPONSE_TRANSFORMER: Transform the content of a response with a wasm plugin
  • ACCESS_CONTROL: Delegate route access to a wasm plugin
  • BACKEND: This plugin can be used to use a wasm plugin as backend
  • ROUTE_MATCHER: This plugin can be used to use a wasm plugin as route matcher
  • SINK: Handle unmatched requests with a wasm plugin
  • PRE_ROUTE: This plugin can be used to use a wasm plugin as in pre-route phase

You can also create a Izanami plugin

wasmo init --name=my-first-plugin --language=js --product=izanami

For the moment, Izanami doesn't provide any templates.

If you want to start from scratch, without targeting any products

wasmo init --name=my-first-plugin --language=js

Or selecting a template

You can now optionally start a new plugin from a template by appending --template=[template-name] to the creation command.

If you don't pass a template, Wasmo will list the available templates. There are listed by product :

  • empty template : js, ts, opa, go and rust
  • Otoroshi template : otoroshi_go, otoroshi_rust, otoroshi_opa, otoroshi_ts, otoroshi_js
  • Izanami template : izanami_js, izanami_go, izanami_rust, izanami_opa, izanami_ts
wasmo init --name=my-first-plugin --template=[template-name] --path=[output-directory]

Running this command with any of theses templates will create a directory called my-first-plugin inside the specified output directory (or the current if omitted). Inside that directory, it will generate the initial project structure with the metadata file pre-filled with the name of your plugin.

Creating a production WASM binary

wasmo build starts the process to build a WASM binary of your plugin. Inside the plugin directory will be your WASM binary and sources.

You have two ways to build your plugin:

Assuming we want to build our my-first-plugin locally. Enter wasmo build --host=OneShotDocker --path=my-first-plugin to start the build.

Let's explain these 3 parameters:

  • the path parameter is explicitly used to indicate the plugin to build
  • the host indicates which kind of Wasmo server used. The pratical way is to use Docker or OneShotDocker because it prevents to install a Wasmo server by deploying, inside your locally Docker, a new Wasmo container. The last possible value is Remote and can be used to specify with a URI the remote Wasmo server used.

Configure your configuration file

wasmo config get
wasmo config reset
wasmo config set <key>=<value>

Note: This command is unaware of workspaces.

Description

wasmo gets its config from the command line, environment variables, .wasmo files, and in some cases, directly from the build command.

The wasmo config command can be used to update and edit the contents of the user and global wasmo files.

Sub-commands

set

wasmo config set <key>=<value>

Sets each of the config keys to the value provided.

If value is omitted, then it sets it to an empty string.

The available keys are:

  • path: configure the path where the wasmo configuration will be stored
  • server: the Wasmo server to build your plugins (an URL format value is expected)
  • clientId: the client id used in Basic and Otoroshi Auth
  • clientSecret: the client secret used in Basic and Otoroshi Auth

You can also edit the configuration file manually. In this case, the following values are :

  • path = WASMO_PATH
  • server = WASMO_SERVER

get

wasmo config get

Show all the config settings.

reset

wasmo config get

Reset the configuration file with the default settings. The custom user .wasmo files will not be deleted.

License

This project is licensed under the Apache 2.0 license with the LLVM exception.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be licensed as above, without any additional terms or conditions.

Dependencies

~14–26MB
~383K SLoC