7 releases
0.3.0-rc.1 | Nov 10, 2024 |
---|---|
0.2.0 | Jul 4, 2024 |
0.2.0-rc.4 | Jun 29, 2024 |
0.1.1 | May 24, 2024 |
#2224 in Game dev
675 downloads per month
1.5MB
252 lines
vleue_kinetoscope
Animated GIF and WebP player for Bevy.
Usage
System setup
Add the plugin to your app:
use bevy::prelude::*;
use vleue_kinetoscope::AnimatedImagePlugin;
fn main() {
App::new()
// Usually included with `DefaultPlugins`
.add_plugins(AssetPlugin::default())
.add_plugins(AnimatedImagePlugin);
}
Play an animated gif
Spawn an entity with the component AnimatedImageController
:
use bevy::prelude::*;
use vleue_kinetoscope::*;
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(AnimatedImageController::play(asset_server.load("cube.gif")));
}
Play an animated WebP
Spawn an entity with the component AnimatedImageController
:
use bevy::prelude::*;
use vleue_kinetoscope::*;
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(AnimatedImageController::play(asset_server.load("cube.webp")));
}
Bevy Support
Bevy | vleue_kinetoscope |
---|---|
main | main |
0.15 | 0.3 |
0.14 | 0.2 |
0.13 | 0.1 |
Dependencies
~39–72MB
~1.5M SLoC