3 unstable releases
0.2.0-rc.2 | Jun 8, 2024 |
---|---|
0.1.1 | May 24, 2024 |
0.1.0 | May 24, 2024 |
#2135 in Game dev
527 downloads per month
1.5MB
253 lines
vleue_kinetoscope
Animated GIF and WebP player for Bevy.
Usage
System setup
Add the plugin to your app:
use bevy::prelude::*;
use vleue_kinetoscope::AnimatedImagePlugin;
fn main() {
App::new()
// Usually included with `DefaultPlugins`
.add_plugins(AssetPlugin::default())
.add_plugins(AnimatedImagePlugin);
}
Play an animated gif
Spawn an entity with the bundle AnimatedImageBundle
use bevy::prelude::*;
use vleue_kinetoscope::*;
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(AnimatedImageBundle {
animated_image: asset_server.load("Geneva_mechanism_6spoke_animation.gif"),
..default()
});
}
Bevy Support
Bevy | vleue_kinetoscope |
---|---|
main | main |
0.14 | 0.2 |
0.13 | 0.1 |
Dependencies
~43–80MB
~1M SLoC