#matrix-operations #vector #linear-algebra #methods #calculations #three-dimensional

app RustGraphix

Rust-Graphix is a Rust library for mathematics. It includes support for matrices, both two-dimensional and three-dimensional, along with various matrix operations and methods.

3 unstable releases

0.2.1 Jan 14, 2024
0.2.0 Jan 14, 2024
0.1.0 Jan 14, 2024

#115 in Math

MIT license

19KB
291 lines

RustGraphix Lib

RustGraphix-Lib is a Rust library that provides a variety of features related to computer graphics and linear algebra. Designed to be intuitive and efficient, the library covers both basic and advanced operations in different domains, offering developers a powerful set of tools for working with graphics and matrices.

Key Features:

Vector and Matrix Operations:

Comprehensive support for vector and matrix operations in two and three dimensions. Functionality includes addition, subtraction, multiplication, transposition, and determinant calculation. Graphics Manipulation:

Methods for creating, manipulating, and analyzing vectors and matrices in the context of computer graphics. Transformation, normalization, and spatial analysis functionalities. Three-Dimensional Matrices:

Library extension to include operations on three-dimensional matrices for advanced applications.

Linear Algebra:

Implementation of fundamental linear algebra operations, including matrix multiplication, determinant calculation, and matrix inversion. Color Handling:

Support for representing and manipulating colors in different formats. Optimized Performance:

Optimized code to ensure efficient performance, especially in graphics-intensive calculations. Ease of Integration:

Designed to be easily integrated into other Rust projects, providing a solid foundation for graphic development. Detailed Documentation:

Comprehensive documentation to assist developers in understanding and effectively using the library. RustGraphix-Lib is an ideal choice for developers seeking a robust and efficient solution for working with graphics and linear algebra in Rust projects. Whether creating games, visualizations, or scientific applications, this library provides the necessary tools to achieve high-quality visual and mathematical results.















DEPENDENCIES

nothing

API Documentation

METHODS AND CONSTRUCTORS

  
Method From Description
new Vec2 CONSTRUCTOR. Creates a new two-dimensional vector with specified x and y components.
magnitude Vec2 Computes the magnitude (length) of the vector using the Euclidean norm.

vector::Op Methods:

Method From Description
add vector::Op OP. Returns the sum of two two-dimensional vectors without modifying the original vectors.
sub vector::Op OP. Returns the subtraction of two two-dimensional vectors without modifying the original vectors.
dot vector::Op OP. Returns the dot product between two two-dimensional vectors.
Method From Description
:---------- :---------------- :----------------------------------------------------
distance vector::Magnitude MAGNITUDE. Computes the Euclidean distance between the current vector and another two-dimensional vector.
normalize vector::Magnitude MAGNITUDE. Computes and returns a normalized version of the vector, making it a unit vector. Divides each component of the vector by its magnitude.
Method From Description
:---------- :----------------- :----------------------------------------------------
translate vector::Transform TRANSFORM. Modifies the current vector by setting its x and y components to the x and y components of another two-dimensional vector.
Method From Description
:---------- :------- :----------------------------------------------------
new Vector3 CONSTRUCTOR. Creates a new three-dimensional vector with specified x, y, and z components. Computes and sets the magnitude of the vector.

Op Methods for Vector3:

Method From Description
add Op OP. Returns the sum of two three-dimensional vectors. Modifies the current vector by adding the components of another vector.
sub Op OP. Returns the subtraction of two three-dimensional vectors. Computes a new vector with the difference between the current vector and another vector.
dot Op OP. Returns the dot product between two three-dimensional vectors. Computes the scalar product of the current vector and another vector.

Transform Methods for Vector3:

Method From Description
translate Transform TRANSFORM. Translates the vector in three-dimensional space by specified values along the x, y, and z axes. Modifies the current vector.
normalize Transform TRANSFORM. Normalizes the vector, making it a unit vector. Divides each component of the vector by its magnitude, resulting in a vector with magnitude 1.0. Modifies the current vector.
Method From Description
:---------- :------------- :----------------------------------------------------
Distance Analysis ANALYSIS. Computes the Euclidean distance between the current vector and another three-dimensional vector. Returns a scalar value representing the distance.
Method From Description
:-------------------- :------ :----------------------------------------------------
add Op OP. Returns the sum of two two-dimensional matrices.
sub Op OP. Returns the subtraction of two two-dimensional matrices.
scalar_multiply Op OP. Returns the matrix multiplied by a scalar.
multiply_matrices Op OP. Returns the product of two two-dimensional matrices.
transpose Op OP. Returns the transpose of the matrix.
determinant Op OP. Returns the determinant of the matrix.
cofactor_matrix Op OP. Returns the cofactor matrix of the matrix.
inverse_matrix Op OP. Returns the inverse of the matrix if it exists, otherwise returns None.
print_matrix Op Prints the elements of the matrix.
Method From Description
:----------------------- :------ :----------------------------------------------------
add_3 Op3 OP. Returns the sum of two three-dimensional matrices.
sub_3 Op3 OP. Returns the subtraction of two three-dimensional matrices.
scalar_multiply_3 Op3 OP. Returns the matrix multiplied by a scalar.
multiply_matrices_3 Op3 OP. Returns the product of two three-dimensional matrices.
transpose_3 Op3 OP. Returns the transpose of the matrix.
determinant_3 Op3 OP. Returns the determinant of the matrix.
cofactor_matrix_3 Op3 OP. Returns the cofactor matrix of the matrix.
inverse_matrix_3 Op3 OP. Returns the inverse of the matrix if it exists, otherwise returns None.
print_matrix_3 Op3 Prints the elements of the matrix.

No runtime deps