#ray-tracing #show #book #mini #image #window

ray_tracing_show_image

Ray Tracing based on Peter Shirley's mini books

2 releases

0.1.1 Nov 20, 2021
0.1.0 Apr 5, 2021

#973 in Graphics APIs

MIT/Apache

7KB
79 lines

Crate ray_tracing_show_image

GitHub page rabbid76.github.io/ray-tracing-with-rust
GitHub repository Rabbid76/ray-tracing-with-rust

A very simple viewer of ray tracing progress

Shows the ray tracing progress in a window. The window is updated every second. When "F1" is pressed, a callback is invoked with the intermediate rendering result. This can be used to save the rendering. The returned image is in RGB format and is stored in a tightly packed Vec<u8> object.

Examples

use ray_tracing_core::test::TestSceneSimple;
use ray_tracing_utility::view;
use ray_tracing_utility::view::{Viewer, ViewModel};
use std::error::Error;
use std::sync::Arc;

#[show_image::main]
fn main() -> Result<(), Box<dyn Error>> {
    let view_model = ViewModel {
        cx: 400,
        cy: 200,
        repetitions_threads: 2,
        repetitions: 5,
        samples: 2,
    };
    let window = ray_tracing_show_image::ShowImageWindow::new(view_model.cx, view_model.cy);
    let mut viewer = Viewer::new(
        view_model,
        Arc::new(TestSceneSimple::new().scene),
        window.clone(),
        Box::new(|image_number, cx, cy, pixel_data| {

            // Save the intermediate rendering here ...
        }),
    )?;

    match viewer.run() {
        Ok((cx, cy, pixel_data)) => {
            
            // Save the final rendering here ...
        }
        _ => (),
    }

    Ok(())
}

TestSceneSimple_800x400_10000_samples

Dependencies

~26–40MB
~532K SLoC