1 unstable release
0.1.0 | Feb 24, 2019 |
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#836 in Graphics APIs
Used in nobs-vulkanism
1MB
19K
SLoC
nobs-vulkanism-headless
Compilation of vulkanism modules to render to a window
This library is a curation of the all vulkanism modules. Including:
Rearranges module namespaces, so that we only have to use a single external crate nobs_vulkanism
instruction.
Example
extern crate nobs_vulkanism as vk;
fn main() {
// nobs-vk Symbols remain in vk::*
let lib = vk::Core::new();
let inst = vk::instance::new()
.validate(vk::DEBUG_REPORT_ERROR_BIT_EXT | vk::DEBUG_REPORT_WARNING_BIT_EXT)
.application("awesome app", 0)
.add_extension(vk::KHR_SURFACE_EXTENSION_NAME)
.add_extension(vk::KHR_XLIB_SURFACE_EXTENSION_NAME)
.create(lib)
.unwrap();
let (pdevice, device) = vk::device::PhysicalDevice::enumerate_all(inst.handle)
.remove(0)
.into_device()
.add_extension(vk::KHR_SWAPCHAIN_EXTENSION_NAME)
.add_queue(vk::device::QueueProperties {
present: false,
graphics: true,
compute: true,
transfer: true,
})
.create()
.unwrap();
// Symbols of dependent moduls are put in their own namespace within vk::
// e.g.:
let mut allocator = vk::mem::Allocator::new(pdevice.handle, device.handle);
//...
}