#binding #pulse #pulseaudio #audio


A Rust language binding for the PulseAudio libpulse library

31 stable releases

✓ Uses Rust 2018 edition

2.13.0 Sep 17, 2019
2.11.1 Aug 19, 2019
2.6.0 Mar 11, 2019
2.5.0 Dec 22, 2018
1.0.3 Feb 10, 2018

#3 in Audio

Download history 158/week @ 2019-06-04 167/week @ 2019-06-11 188/week @ 2019-06-18 401/week @ 2019-06-25 296/week @ 2019-07-02 709/week @ 2019-07-09 526/week @ 2019-07-16 154/week @ 2019-07-23 636/week @ 2019-07-30 253/week @ 2019-08-06 469/week @ 2019-08-13 679/week @ 2019-08-20 521/week @ 2019-08-27 602/week @ 2019-09-03 455/week @ 2019-09-10

1,952 downloads per month
Used in 6 crates




This repository contains sys and binding libraries (crates) for connecting to PulseAudio (PA) from the Rust programming language.

These are provided for each of the three system libraries:

  • libpulse_binding for libpulse,
  • libpulse_simple_binding for libpulse-simple, and
  • libpulse_glib_binding for libpulse-mainloop-glib.

The sys crates provide basic interfaces to the raw C APIs, while the bindings add Rust-oriented higher-level abstractions on top of these. (It is the bindings that you should prefer to make direct use of in Rust applications).

See the respective library sub-directories for details.

PulseAudio Version Compatibility

Please see the separate COMPATIBILITY.md file for discussion of PA version compatibility.


These bindings were not produced by the PulseAudio project, they were produced by an independent developer - Lyndon Brown.

Copyright & Licensing

All parts of these binding libraries are fully open-source and free to use.

Primary Licensing - LGPL

All files in this source code repository, except as noted below, are licensed under the GNU Lesser General Public License (LGPL) version 2.1+. (See file LICENSE-LGPL for details).

This matches the current licensing of PulseAudio itself.

Note, compliance with LGPL imposes an important restriction on use that you need to consider. It is natural in Rust projects to just simply depend on various other crates, and what actually happens by default is that those crate libraries are statically compiled into your object (binary or dynamic shared library). You can optionally of course choose to compile such a lib crate dependency as a shared library (dynamically compiled). LGPL requires that in the case of static compilation (the default with Rust dependencies) that the object that LGPL code is statically compiled into is itself either licensed as GPL or LGPL (and specific versions of those licenses only). If this is not acceptable or possible, then the only alternative is to compile and use the LGPL lib crate as a dynamically compiled shared library object, which imposes no such restriction.

Alternate Licensing

A popular alternative to LGPL, especially I have noticed in the world of Rust crates, is a dual MIT and Apache-2.0 licensing model. These do not impose the same restrictions with static compilation as LGPL does; such licensed crates can be used with less restriction on what licensing you can choose for the binaries or shared libraries that are produced.

I would license this project under such a model, however unfortunately I believe that there is a strong possibility that it would be considered a ‘derivative work’ of PulseAudio, and as such is constrained to LGPL by the licensing of PulseAudio itself.

That said, you may freely consider this project available under said dual MIT and Apache-2.0 licensing under one of the following conditions:

  • Either, should I simply be wrong about the ‘derivative work’ principle, i.e. that there is no actual restriction imposed by the PulseAudio LGPL license on my bindings being licensed under this alternate model. (In which case please inform me thusly).
  • Or, you are granted license to use PulseAudio itself under such licensing, removing the barrier to use of these bindings under same (I would expect). (Unlikely).
  • Or, should the PulseAudio project grant explicit permission for this project to be licensed under such a model.
  • Or, should the PulseAudio project grant you explicit permission to use the Rust crates of this project under such license.

To be clear, the “dual” aspect of this licensing model is that you get to pick which of these two available licenses (MIT or Apache-2.0) you wish to make use of.

Licensing/Copyright Specifics

The files within the ‘includes’ directory, have been copied directly from the PulseAudio source. These files are kept for development purposes only (to be compared through diff checking against future versions to find changes that may need propagating into the bindings). To be clear, they are not used in any compilation processes. They are licensed under LGPL by the PulseAudio project.

The binding and sys libraries provided in this source code repository have been built upon the public API of PulseAudio, as described by the PulseAudio ‘include’ files, with documentation in particular largely copied from those files.

The logo image files are a combined derivative of the Rust programming language icon and the PulseAudio icon, taking core elements from each. I apply no specific image-oriented license upon them (I am not familiar with such licenses). As a substitute, subject to any constraints of licensing of those original images, I freely permit use on a common-sense fair-use basis. For instance, you may freely make use of them in articles discussing this project (should anyone ever care to do so). Feel free to make your own such derived logos, I make no claim upon it being an original idea.

Source Code Contents

  • includes/ - A copy of the original C header files the bindings have been built to interface with.
  • pulse-binding/ - The main high-level binding library.
  • pulse-binding-mainloop-glib/ - The high-level binding library for the GLIB mainloop.
  • pulse-binding-simple/ - The high-level binding library for the PulseAudio ‘simple’ component.
  • pulse-sys/ - The main raw C API interface library.
  • pulse-sys-mainloop-glib/ - The raw C API interface library for the GLIB mainloop.
  • pulse-sys-simple/ - The raw C API interface library for the PulseAudio ‘simple’ component.
  • workspace/ - Just part of the Cargo workspace setup.