#imgui #dx11 #shader


DirectX 11 renderer for the imgui crate

7 unstable releases

0.8.0 May 7, 2022
0.7.0 Apr 8, 2021
0.2.1 Oct 3, 2020
0.2.0 Sep 25, 2020
0.1.1 Jul 21, 2020

#485 in Graphics APIs

45 downloads per month

MIT license

556 lines


Documentation Version

DirectX 11 renderer for imgui-rs.


let device: ID3D11Device = ...;
let imgui: imgui::Context = ...;
let mut renderer = imgui_dx11_renderer::Renderer::new(&mut imgui, &device).expect("imgui dx11 renderer creation failed");

// rendering loop

let ui = imgui.frame();

// build your window via ui here

// then to render call
renderer.render(ui.render()).expect("imgui rendering failed");

The renderer backs up and reapplies the majority of the d3d11 rendering state when invoked.


The crate is documented but imgui-rs doesn't currently build on docs.rs for the windows target. Due to this one has to either build it themselves or look into the source itself.


Licensed under the MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)


~3M SLoC