#telescope #client #model #rate #output #input #flow

macro gmt_dos-actors_dsl

GMT DOS Actors Domain Specific Language

20 releases (6 stable)

2.1.2 Oct 25, 2024
2.1.1 Mar 20, 2024
2.1.0 Feb 1, 2024
1.0.0 Jan 15, 2024
0.5.1 Oct 5, 2023

#46 in #telescope

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211 downloads per month
Used in 15 crates (via gmt_dos-actors)

MIT license

68KB
1.5K SLoC

actorscript

Crates.io Documentation

A scripting micro-language for gmt_dos-actors.

The actorscript procedural macro is a Domain Specific Language to write gmt_dos-actors models.

actorscript parses flows. A flow consists in a sampling rate followed by a chain. A chain is a series of pairs of actor's client and an actor output separated by the token ->.

As an example:

actorscript! {
    1: a[A2B] -> b
};

is a flow connecting the output A2B of client a to an input of client b at the nominal sampling rate. This example will be expanded by the compiler to

let mut a: Actor<_,1,1> = a.into();
let mut b: Actor<_,1,1> = b.into();
a.add_output().build::<A2B>().into_input(&mut b)?;
let model = model!(a,b).name("model").flowchart().check()?;

For the code above to compile successfully, the traits Write<A2B> and Read<A2B> must have been implemented for the clients a and b, respectively.

The gmt_dos-actors model is written in the completed state meaning that the model is automatically run to completion

The state the model is written into can be altered with the state parameter of the model attribute. Beside completed, two other states can be specified:

  • ready
actorscript! {
    #[model(state = ready)]
    1: a[A2B] -> b
};

will build and check the model but running the model and waiting for completion of the model is left to the user by calling

model.run().await?;
  • running
actorscript! {
    #[model(state = running)]
    1: a[A2B] -> b
};

will execute the model and waiting for completion of the model is left to the user by calling

model.await?;
  • and completed
actorscript! {
    #[model(state = completed)]
    1: a[A2B] -> b
};

will execute the model and wait for its completion.

Clients are consumed by their namesake actors and are no longer available after actorscript. If access to a client is still required after actorscript, the token & can be inserted before the client e.g.

actorscript! {
   #[model(state = completed)]
   1: a[A2B] -> &b
};

Here the client b is wrapped into an Arc<Mutex<_>> container, cloned and passed to the associated actor. A reference to client b can then be retrieved latter with:

let b_ref = b.lock().await.deref();

Model growth

A model grows by expanding chains with new links and adding new flows.

A chain grows by adding new clients and ouputs e.g.

actorscript! {
    1: a[A2B] -> b[B2C] -> c
};

where the output B2C is added to b and connected to the client c.

A new flow is added with

actorscript! {
    1: a[A2B] -> b[B2C] -> c
    10: c[C2D] -> d
};

Here the new flow is down sampled with a sampling rate that is 1/10th of the nominal sampling rate.

Up sampling can be obtained similarly:

actorscript! {
    1: a[A2B] -> b[B2C] -> c
    10: c[C2D] -> d
    5: d[D2E] -> e
};

In the model above, C2D is sent to d from c every 10 samples and D2E is sent consecutively twice to e from d within intervals of 10 samples.

The table below gives the sampling rate for the inputs and outputs of each client:

a b c d e
inputs 0 1 1 10 5
outputs 1 1 10 5 0

Rate transitions

The former example illustrates how rate transitions can happen "naturally" between client by relying on the up and down sampling implementations within the actors. However, this works only if the inputs and/or outputs of a client are only used once per flow.

Considering the following example:

actorscript! {
    1: a[A2B] -> b[B2C] -> d
    10: c[C2D] -> b
};

The table of inputs and outputs sampling rate is in this case

a b c d
inputs 0 1 0 1
outputs 1 1 10 0

Here there is a mismatch between the C2D output with a 1/10th sampling rate and b inputs that have inherited a sampling rate of 1 from the 1st flow.

actorscript is capable of detecting such mismatch, and it will introduce a rate transition client between c and b, effectively rewriting the model as

actorscript! {
    1: a[A2B] -> b[B2C] -> d
    10: c[C2D] -> r
    1: r[C2D] -> b
};

where r is the up sampling rate transition client Sampler.

Feedback loop

An example of a feedback loop is a closed chain within a flow e.g.:

actorscript! {
    1: a[A2B] -> b[B2C] -> c[C2B]! -> b
};

The flow of data is initiated by the leftmost client (a) and b is blocking until it receives A2B and C2B but c cannot send C2B until he has received B2C from b, so both b and c are waiting for each other. To break this kind of stalemate, one can instruct a client to send the data of a given output immediately by appending the output with the token !.

In the above example, c is sending C2B at the same time as a is sending A2B hence allowing b to proceed.

Another example of a feedback loop across 2 flows:

actorscript! {
    1: a[A2B] -> b[B2C] -> c
    10: c[C2D]! -> d[D2B] -> b 
};

This version would work as well:

actorscript! {
    1: a[A2B] -> b[B2C] -> c
    10: c[C2D] -> d[D2B]! -> b 
};

Output data logging

Logging the data of and output is triggered by appending the token $ after the output like so

actorscript! {
    1: a[A2B]$ -> b[B2C]$ -> c
    10: c[C2D]$ -> d[DD]$
};

where A2B and B2C output data are logged into the parquet file data_1.parquet and C2D and DD output data are logged into the parquet file data_10.parquet. For logging purposes, actorscript rewrites the model as

actorscript! {
    1: a[A2B] -> b[B2C] -> c
    10: c[C2D] -> d[DD]
    1: a[A2B] -> l1
    1: b[B2C] -> l1
    10: c[C2D] -> l10
    10: d[DD] -> l10
};

where l1 and l10 are two Arrow logging clients.

Dependencies

~0.8–1.3MB
~27K SLoC