1 unstable release

0.1.0 Jan 25, 2024

#1974 in Game dev

Download history 71/week @ 2024-01-22 75/week @ 2024-01-29 41/week @ 2024-02-05 59/week @ 2024-02-12 52/week @ 2024-02-19 78/week @ 2024-02-26 57/week @ 2024-03-04 57/week @ 2024-03-11 48/week @ 2024-03-18 55/week @ 2024-03-25 69/week @ 2024-04-01 55/week @ 2024-04-08 42/week @ 2024-04-15

230 downloads per month
Used in 3 crates (via fyrox)

MIT license

735KB
18K SLoC

fyrox-animation

Flexible, general-purpose, reflection-based animation system for game development.

NOTE: even though this crate has fyrox prefix in its name, it can be used separately without any issues.

Features

  • Reflection-based animation.
  • Animation blending state machine.
  • Sprite sheet animation.
  • Various blending modes - blend by weight, blend by index, blend space.
  • Smooth state transition.
  • Ability to animate any numeric property, including vectors, bools, natural and real numbers.
  • Layer masks.
  • Root motion.
  • Fixed set of binding modes for most common cases.
  • Signals and events.

lib.rs:

Animation allows you to change properties of arbitrary objects at runtime using a set of key frames. See Animation docs for more info.

Dependencies

~9–24MB
~306K SLoC