2 releases
0.1.1 | May 24, 2020 |
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0.1.0 | May 14, 2020 |
#147 in Robotics
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Rust Fast Curve 3d
This algorithm is generates a curve from a list of control points.
References:
Original paper: G. M. Chaikin, “An algorithm for high-speed curve generation, Computer Graphics and Image Processing,” vol. 3, 1974, pp. 346-349 On Chaikin's algorithm R.F.Riesenfeld
The library contains the following functions:
- fast_curve_2d for generating curves in 2D.
- fast_curve_3d for generating curves in 3D.
Examples:
For the examples the rust gnuplot library is used.
3d curve generation
let x = vec![1.0,1.0,4.0,5.0,2.0];
let y = vec![1.0,2.0,0.5,1.0,2.0];
let z = vec![1.0,2.0,0.8,1.0,1.5];
let n: u8 = 4;
let (xn,yn,zn) = fast_curve_3d(&x, &y, &z, n);
// gnu plot Figure
let mut fg = Figure::new();
fg.axes3d()
.lines(&x, &y, &z,&[Caption("Original"), Color("blue")])
.lines(&xn, &yn, &zn, &[Caption("Smoothed"), Color("red")]);
fg.set_scale(1.0, 1.0);
fg.show().unwrap();
2d curve generation
let x = vec![1.0,1.0,4.0,5.0,2.0];
let y = vec![1.0,2.0,0.5,1.0,2.0];
let n: u8 = 4;
let (xn,yn) = fast_curve_2d(&x, &y, n);
let mut fg = Figure::new();
fg.axes2d()
.lines(&x, &y,&[Caption("Original"), Color("blue")])
.lines(&xn, &yn, &[Caption("Smoothed"), Color("red")]);
fg.set_scale(1.0, 1.0);
fg.show().unwrap();