4 releases
0.1.5 | May 11, 2024 |
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0.1.4 | May 11, 2024 |
0.1.2 | Feb 19, 2024 |
#1421 in Hardware support
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16KB
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embedded-resources
This crate originated as a PR to assign-resources by Adam Greig.
This crate contains a macro to help assign and split up resources from a
struct, such as the Peripherals
struct provided by embedded PACs and HALs,
into many smaller structs which can be passed to other tasks or functions.
It's best explained with the example below. Here we define new structs named
UsbResources
and LedResources
, each containing some IO pins and a
peripheral, and generate new usb_resources!
and led_resources!
macros. These macros will construct the respective types from the Peripherals
instance. We can
then move these new structs into our tasks.
Resources type aliases may be generated, so function signatures can refer to that type as well and any changes are propagated.
use embassy_stm32::peripherals::*;
use embedded_resources::resource_group;
#[resource_group]
struct UsbResources {
dp: PA12,
dm: PA11,
usb: USB,
}
#[resource_group]
struct LedResources {
r: PA2,
g: PA3,
b: PA4,
#[alias = PWMTimer] // make an alias for this resource
tim2: TIM2,
}
#[embassy_executor::task]
async fn usb_task(r: UsbResources) {
// use r.dp, r.dm, r.usb
}
async fn setup_leds<'a>(r: LedResources) -> SimplePWM<'a, PWMTimer> {
// setup three channel PWM (one for each color) ^ alias used here
}
#[embassy_executor::task]
async fn led_task(rgb_pwm: SimplePWM<'a, PWMTimer>) {
// use rgb_pwm ^ alias used here
}
#[embassy_executor::main]
async fn main(spawner: embassy_executor::Spawner) {
let p = embassy_stm32::init(Default::default());
let rgb_pwm = setup_leds(led_resources!(p));
spawner.spawn(usb_task(usb_resources!(p))).unwrap();
spawner.spawn(led_task(rgb_pwm)).unwrap();
// can still use p.PA0, p.PA1, etc
}
This has a few advantages: you only need to write the specific pin names like
PA12
in one place and can refer to them by name thereafter, you only have one
argument for each task instead of potentially very many, and you don't need
to write out lots of code to split the resources up. If you're targetting
multiple different hardware versions, you can use #[cfg]
to change pin allocations in just one place.
Dependencies
~0.4–0.9MB
~19K SLoC