#vulkan #renderer #effect #engine #am #time

effect-vulkan

Vulkan renderer for the Effect Engine

2 releases

0.2.6-alpha Apr 26, 2024
0.2.2-alpha Apr 25, 2024

#36 in #am


Used in effect-engine

MIT license

2KB

Effect Engine 2

Development Halted

Since I now need to work full time to support myself, this project is no longer feasible for me to complete, instead I am taking a different direction, one that I can actually manage. I have written in some discussion posts about a Vulkan renderer that I am working on. I am still working on it, albeit slowly. Once I have it at a stage I like, the source code will become public. I am currently rewriting a lot of old code in the renderer, as I am revisiting it after a time, and a lot of the code was based on vkguide, and have since learned better ways of doing things in Vulkan and C++. Don't expect anything soon, if ever, but I am hoping I will have something to show eventually, it is just really hard to juggle with full time work and other hobbies.

No runtime deps