#computer-graphics #triangulation

cg-math

A computer graphics library focused on usage with cg-lab

3 releases

0.1.2 Oct 6, 2023
0.1.1 Sep 19, 2023
0.1.0 Sep 17, 2023

#2010 in Math


Used in cg-lab

MIT license

56KB
993 lines

📐 cg-math

github Latest version unsafe forbidden MIT

A computer graphics (cg) library designed around simplices and for usage with cg-lab.
This project has the following structure:

  • Algos: popular algorithms in the field of computer graphics implemented with a focus on readability instead of optimization, e.g. the BowyerWatson algorithm for triangulations
  • Geometry: useful structures and corresponding properties for computations in vector spaces, e.g. vertices, edges, triangles etc.
  • Validation: contains methods for validating results of the algorithms

Dependencies

~13–19MB
~260K SLoC