6 releases (breaking)

0.6.0 Dec 21, 2024
0.5.0 Nov 10, 2024
0.4.0 Aug 28, 2024
0.3.0 Mar 22, 2024
0.1.0 May 31, 2023

#947 in Graphics APIs

Download history 8/week @ 2024-09-18 29/week @ 2024-09-25 4/week @ 2024-10-02 4/week @ 2024-10-09 4/week @ 2024-10-30 116/week @ 2024-11-06 16/week @ 2024-11-13 5/week @ 2024-11-20 3/week @ 2024-12-04 6/week @ 2024-12-11 122/week @ 2024-12-18 7/week @ 2024-12-25

138 downloads per month
Used in blade

MIT license

2.5MB
12K SLoC

Blade EGUI

Docs Crates.io

EGUI support for Blade-graphics.

scene editor

Instructions

Just the usual 🦀 workflow. E.g. to run the bunny-mark benchmark run:

cargo run --release --example bunnymark

Platforms

The full-stack Blade Engine can only run on Vulkan with hardware Ray Tracing support. However, on secondary platforms, such as Metal and GLES/WebGL2, one can still use Blde-Graphics and Blade-Egui.

Dependencies

~11–22MB
~340K SLoC