2 unstable releases
0.2.0 | Dec 1, 2024 |
---|---|
0.1.0 | Jul 5, 2024 |
#1797 in Game dev
137 downloads per month
35KB
336 lines
bevy_simple_rich_text
A tiny, unambitious rich text helper for bevy_ui
with a simple bbcode-inspired syntax.
Usage
// Register style tags by spawning `StyleTag` with `TextFont`, `TextColor`,
// and any other arbitrary Component.
commands.spawn((
StyleTag::new("lg"),
TextFont {
font_size: 40.,
..default()
},
));
commands.spawn((
StyleTag::new("fancy"),
TextColor(Color::hsl(0., 0.9, 0.7)),
FancyText,
));
// And use them
commands.spawn(RichText::new("[lg]Hello [lg,fancy]World"));
See also examples/advanced.rs
.
Performance
Modifying a RichText
completely rebuilds the TextSpans
, so it's probably pretty slow.
But you can attach arbitrary marker components to styles to achieve fast animations.
Compatibility
bevy_simple_rich_text |
bevy |
---|---|
0.2 |
0.15 |
0.1 |
0.14 |
Contributing
Please feel free to open a PR. The goal of this project isn't to support every feature or use-case, but to be good enough for simple projects while remaining very maintainable.
Please keep PRs small and scoped to a single feature or fix.
Dependencies
~53–85MB
~1.5M SLoC