#bevy #wgpu

bevy_blockout

A utility package that provides blockout utilities

4 releases (2 breaking)

Uses new Rust 2024

0.3.1 Nov 23, 2025
0.3.0 Nov 23, 2025
0.2.0-rc.1 Sep 13, 2025
0.1.0 May 3, 2025

#478 in Graphics APIs

MIT license

225KB
246 lines

Bevy Blockout

demo

demo

A utility package that provides blockout utilities. Currently this includes a triplanar blockout mesh that uses worldspace coordinates to texture meshes using a grid where 1 box equals 1 world unit.

[!NOTE]
This crate is in development. Expect changes.

Quick Start

commands.spawn((
    Mesh3d(meshes.add(Cuboid::from_size(Vec3::new(
        1., 4., 2.,
    )))),
    Transform::from_xyz(1., 2., 0.),
    MeshMaterial3d(materials.add(ExtendedMaterial {
        base: StandardMaterial {
            base_color: SKY_400.into(),
            ..default()
        },
        extension: BlockoutMaterialExt::default(),
    })),
));

Dependencies

~20–34MB
~544K SLoC