2 stable releases
| 1.1.0 | Jun 16, 2023 |
|---|---|
| 1.0.0 | Jun 15, 2023 |
#83 in #how
24KB
285 lines
Autotiler
Generates an autotiler texture from a given texture. The input needs to be a tileable texture with 6 x 8 (width x height) tiles. Look at the Input image for inspiration in how to construct the input for the Autotiler.
Input
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Output

You can then use the generated output and tile a map using the helper function get_tile_position. Check the random example for how to use this library.

Dependencies
~5MB
~62K SLoC