2 releases
0.1.4 | Dec 31, 2021 |
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0.1.3 |
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0.1.2 | Jun 23, 2021 |
0.1.1 |
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0.1.0 |
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#414 in Visualization
660KB
2.5K
SLoC
anim
A framework independent animation library for rust, works nicely with Iced and the others.
Showcase
How to install?
Include anim
in your Cargo.toml
dependencies:
[dependencies]
anim = "0.1"
Note: anim
turns on iced-backend
feature by default. You need to disable default features if you do not work with iced
.
[dependencies]
anim = { version="0.1", default-features = false }
How to use?
There are 3 important concepts in anim
:
-
Animatable
Types derived fromAnimatable
means that its values can be calculated based on timing progress, with which you can createAnimation
objects. -
Animation
TheAnimation
generates values based on its timing progress. You can construct a bigAnimation
from small ones. -
Timeline
WithTimeline
you can control your animations' lifetime.
For simple scenarios, you just need Options
.
use anim::{Options, Timeline, Animation, easing};
Then, build and start your animation:
use std::time::Duration;
use anim::{Options, Timeline, Animation, easing};
let mut timeline = Options::new(20,100).easing(easing::bounce_ease())
.duration(Duration::from_millis(300))
.begin_animation();
loop {
let status = timeline.update();
if status.is_completed() {
break;
}
println!("animated value: {}", timeline.value());
}
For complex scenarios, please look at examples to gain some ideas.
How to run the examples?
Example #1: color-example
This example shows you color animations:
cargo run --release --example color-example
Example #2: size-example
This example shows you size animations:
cargo run --release --example size-example
Example #3: animated-splash
This example shows you rain dop splash animations:
cargo run --release --example animated-splash
License
MIT
Dependencies
~0–2.7MB
~48K SLoC