#networking #gamedev #aeronet #bevy

no-std aeronet_transport

Transport layer implementation for aeronet

8 releases (4 breaking)

Uses new Rust 2024

new 0.14.0 Apr 28, 2025
0.14.0-rc.2 Apr 23, 2025
0.12.0 Feb 7, 2025
0.11.0 Nov 30, 2024
0.9.0 Nov 7, 2024

#2157 in Game dev

Download history 6/week @ 2025-01-06 8/week @ 2025-01-13 4/week @ 2025-01-20 135/week @ 2025-02-03 24/week @ 2025-02-10 7/week @ 2025-02-17 12/week @ 2025-02-24 12/week @ 2025-03-03 21/week @ 2025-03-10 6/week @ 2025-03-17 13/week @ 2025-03-24 4/week @ 2025-03-31 55/week @ 2025-04-07 70/week @ 2025-04-14 120/week @ 2025-04-21

250 downloads per month
Used in 2 crates

MIT/Apache

205KB
3.5K SLoC

Transport layer protocol implementation which sits on top of aeronet_io IO layer implementations providing message acknowledgements, reliable-ordered messaging, and RTT and packet loss estimation.

crates.io docs.rs

The heart of this layer is the Transport component.

Dependencies

~11–50MB
~818K SLoC